Server profile
Hole20x (dev)
Offline, with 0 of 10 players on; ranked #15,859 of every public Rust server, the top 72%. It last wiped 19d ago.
Offline 51.91.242.62:28045 checked 17d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does Hole20x (dev) wipe, and how often?
Too few wipes are on record for Hole20x (dev) to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 19 days 8 hours ago.
Server
On what version does Hole20x (dev) currently run?
The Rust build is network protocol 2634 and build 167398, running on Linux, for Hole20x (dev). The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Hole20x (dev), and is it online?
Offline at the moment, Hole20x (dev) was last seen 17 days 22 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 11 October 2026 is when Rust Insights first saw it.
In which location does Hole20x (dev) sit?
No region is published by Hole20x (dev). Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 51.91.242.62:28045.
Tags
What is meant by each tag on Hole20x (dev)?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Hole20x (dev) publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Hole20x (dev) turn up among the Rust Insights lists and filters?
These Rust Insights lists include Hole20x (dev): Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Hole20x (dev) right now?
Hole20x (dev) is offline at the moment; the last sighting was 17 days 22 hours ago.
How does Hole20x (dev) compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Hole20x (dev) at #15,859, among the top 72% of all ranked servers.
Settings and rules
How is Hole20x (dev) configured, and what rules apply?
No gather rate appears in the name of Hole20x (dev). No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
How to join
What is the way to join Hole20x (dev)?
Type client.connect 51.91.242.62:28045 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.