Server profile
salvation
Offline, with 0 of 10 players on; ranked #15,369 of every public Rust server, the top 70%. It last wiped 12d ago.
Offline 51.89.195.13:26400 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does salvation wipe, and how often?
The record of salvation's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 12 days 7 hours ago.
Server
What Rust version is live on salvation?
The Rust build is network protocol 2634 and build 167781, running on Linux, for salvation. You can only join if your game is on the same protocol; Steam handles that update.
Has salvation stayed online, and is it up now?
The last sighting of salvation was 2 days 6 hours ago, and it is offline at present. The last 7 full days gave 132 of 168 hours up, or 79% of the time. On 15 October 2026 is when Rust Insights first saw it.
Where does salvation run from?
No region is published by salvation. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 51.89.195.13:26400.
Tags
What is meant by each tag on salvation?
When the game's server browser reads salvation, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature salvation?
The Rust Insights lists that carry salvation are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on salvation right now?
The last time salvation was seen online was 2 days 6 hours ago, and it is offline now. A seven-day average of 0 players puts the last week in context.
Where does salvation sit in the rankings?
Player hours over seven days put salvation at #15,369, within the top 70% of the ranked field.
Settings and rules
How is salvation configured, and what rules apply?
No gather rate appears in the name of salvation. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on salvation?
Size 4,000 and seed 1234567890 define the procedural map on salvation, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How can you get onto salvation?
To connect, start Rust and enter client.connect 51.89.195.13:26400 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.