Server profile
server
Offline, with 0 of 100 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 7d ago.
Offline 51.83.240.11:28015 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does server wipe?
Its rhythm cannot be read yet: server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 7 days 14 hours ago.
Server details
Which Rust version is server on?
Running on Windows, server is on Rust network protocol 2352. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is server, and is it up at the moment?
The last sighting of server was 5 days 12 hours ago, and it is offline at present. It spent 0 of the last 5 full days' 120 hours up, 0% of the time. Rust Insights first logged this server on 23 October 2026.
In which location does server sit?
There is no region published for server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 51.83.240.11:28015.
Tags
What is meant by each tag on server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; v2352 (Protocol): To join you need the same version; protocol 2352; ptrak (Networking): RakNet handles the network layer, as it does by default; oxide (Oxide): A plugin framework, Oxide (uMod), is in use; modded (Modded): Modded is its listing, because plugins or settings change how the game plays; hd7313d25 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags are what server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does server appear?
The Rust Insights lists that carry server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Last wipe: In the last 2 weeks.
Population history
How many players are on server right now, and how does that number move?
server is offline at the moment; the last sighting was 5 days 12 hours ago. Across the past week the mean was 0 players.
In the ranking of Rust servers, where does server place?
The player-hours ranking for the last seven days puts server at #15,341, among the top 69% of all ranked servers.
Map and rules
What settings and rules apply on server?
The name of server does not state a gather rate. A group limit is not published here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. VAC is off: Valve's anti-cheat is not active.
What is the map on server?
The game generates the map on server, which is procedural.
Connecting
How do you connect to server?
To connect, start Rust and enter client.connect 51.83.240.11:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.