Server profile
Oczoplonsy.4netplayers
Offline, with 0 of 10 players on; ranked #16,957 of every public Rust server, the top 71%. It last wiped 47d ago.
Offline 51.83.238.197:21900 checked 31d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Oczoplonsy.4netplayers wipe, and on which day?
Its rhythm cannot be read yet: Oczoplonsy.4netplayers has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 47 days 16 hours ago.
Server
What Rust version is live on Oczoplonsy.4netplayers?
The Rust build is network protocol 2633 and build 165217, running on Linux, for Oczoplonsy.4netplayers. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Oczoplonsy.4netplayers, and is it online?
Offline at the moment, Oczoplonsy.4netplayers was last seen 31 days 3 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does Oczoplonsy.4netplayers run from?
No region is published by Oczoplonsy.4netplayers. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 51.83.238.197:21900.
Tags
How should you read the tags listed for Oczoplonsy.4netplayers?
These tags come from Oczoplonsy.4netplayers and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Oczoplonsy.4netplayers appear?
The Rust Insights lists that carry Oczoplonsy.4netplayers are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Oczoplonsy.4netplayers right now?
Oczoplonsy.4netplayers is offline at the moment; the last sighting was 31 days 3 hours ago.
In the ranking of Rust servers, where does Oczoplonsy.4netplayers place?
On player hours for the last seven days, Oczoplonsy.4netplayers sits at #16,957, inside the top 71% of ranked servers.
Map and rules
How is Oczoplonsy.4netplayers configured, and what rules apply?
No gather rate appears in the name of Oczoplonsy.4netplayers. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on Oczoplonsy.4netplayers?
Oczoplonsy.4netplayers runs a procedural map of size 1,500 with seed 289356, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
What is the way to join Oczoplonsy.4netplayers?
To connect, start Rust and enter client.connect 51.83.238.197:21900 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.