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Rust Insights

Server profile

4Netplayers Rust Server Keller2104

Online, with 0 of 30 players on; ranked #14,560 of every public Rust server, the top 65%. It last wiped 23d ago.

Filed under moddedoxidepve
Launch Rust and join
0/ 30 players now 0% full
07-day averagepeak 1
#14,560ranktop 65%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304007:0016:0001:0010:0020:0005:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 17:56 UTC23d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 252 on average188/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average87/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average59/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average56/200
  5. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average31/300
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average20/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at 4Netplayers Rust Server Keller2104?

The average busiest point of its recent wipes was 1 players. 1 hours into the latest wipe, the crowd on the server reached its peak.

When does 4Netplayers Rust Server Keller2104 wipe, and how often?

The record of 4Netplayers Rust Server Keller2104's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 23 days 12 hours have passed since its current world was created.

Server details

What does performance look like on 4Netplayers Rust Server Keller2104?

The 48-hour average for server fps is 30, and 29 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 93,271. The highest memory figure was 2,735 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is 4Netplayers Rust Server Keller2104 on?

Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers Rust Server Keller2104 runs. The same protocol is required to join, and Steam takes care of updating it.

Has 4Netplayers Rust Server Keller2104 stayed online, and is it up now?

Right now 4Netplayers Rust Server Keller2104 is up and running. The uptime it reports puts the last restart at about 2 days ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does 4Netplayers Rust Server Keller2104 sit?

A region is not published by 4Netplayers Rust Server Keller2104. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 51.83.223.9:25400.

Server tags

How should you read the tags listed for 4Netplayers Rust Server Keller2104?

When the game's server browser reads 4Netplayers Rust Server Keller2104, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp30 (Max players): 30 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does 4Netplayers Rust Server Keller2104 appear?

These Rust Insights lists include 4Netplayers Rust Server Keller2104: Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on 4Netplayers Rust Server Keller2104 right now?

At the time of this refresh, 4Netplayers Rust Server Keller2104 holds 0 players on 30 slots. A weekly average of 0 players goes with a peak of 1.

Where does 4Netplayers Rust Server Keller2104 sit in the rankings?

The player-hours ranking for the last seven days puts 4Netplayers Rust Server Keller2104 at #14,560, among the top 65% of all ranked servers.

Settings and rules

How is 4Netplayers Rust Server Keller2104 configured, and what rules apply?

Nothing about gather rate is given in the name of 4Netplayers Rust Server Keller2104. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

What is the map on 4Netplayers Rust Server Keller2104?

4Netplayers Rust Server Keller2104 runs a procedural map of size 4,000 with seed 1634969899, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How do you connect to 4Netplayers Rust Server Keller2104?

Open the console with F1 in Rust and enter client.connect 51.83.223.9:25400. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp30
Max players 30 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.