Server profile
TEST SERVER
Offline, with 0 of 200 players on; ranked #15,998 of every public Rust server, the top 71%. It last wiped 22d ago.
Offline 51.83.177.100:27025 checked 22d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 15:27 UTC22d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at TEST SERVER?
At their busiest, its recent wipes drew 0 players on average. 2 hours into the latest wipe, the crowd on the server reached its peak.
When does TEST SERVER wipe, and how often?
The record of TEST SERVER's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 22 days 16 hours ago.
Server details
What Rust version is live on TEST SERVER?
The Rust build is network protocol 2634 and build 166652, running on Linux, for TEST SERVER. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for TEST SERVER, and is it online?
TEST SERVER is offline at the moment; the last time it was seen was 22 days 14 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 4 October 2026.
Where does TEST SERVER run from?
A region is not published by TEST SERVER. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 51.83.177.100:27025.
Lists and tags
How should you read the tags listed for TEST SERVER?
These tags come from TEST SERVER and are read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp200 (Max players): 200 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does TEST SERVER turn up among the Rust Insights lists and filters?
TEST SERVER appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of TEST SERVER look like?
TEST SERVER was last seen 22 days 14 hours ago and is offline right now.
Where does TEST SERVER sit in the rankings?
On player hours for the last seven days, TEST SERVER sits at #15,998, inside the top 71% of ranked servers.
Map and rules
What settings and rules apply on TEST SERVER?
No gather rate appears in the name of TEST SERVER. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on TEST SERVER?
The game generates the map on TEST SERVER, which is procedural.
Connecting
How can you get onto TEST SERVER?
Type client.connect 51.83.177.100:27025 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.