Server profile
FistGames Dev
Offline, with 0 of 10 players on; ranked #15,480 of every public Rust server. It last wiped 47d ago.
Offline 51.83.116.227:28015 checked 43d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does FistGames Dev wipe?
Too few wipes are on record for FistGames Dev to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 47 days 6 hours have passed since its current world was created.
Server details
What Rust version is live on FistGames Dev?
Rust network protocol 2633 and build 163794 on Linux is what FistGames Dev runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for FistGames Dev, and is it online?
The last sighting of FistGames Dev was 43 days 11 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does FistGames Dev run from?
No region is published by FistGames Dev. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 51.83.116.227:28015 is where it answers.
Lists and tags
Which meanings sit behind the tags on FistGames Dev?
These tags come from FistGames Dev and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does FistGames Dev appear?
These Rust Insights lists include FistGames Dev: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on FistGames Dev right now, and how does that number move?
The last time FistGames Dev was seen online was 43 days 11 hours ago, and it is offline now.
In the ranking of Rust servers, where does FistGames Dev place?
Player hours over seven days put FistGames Dev at #15,480, within the top – of the ranked field.
Settings and rules
What are the settings and rules for FistGames Dev?
No gather rate appears in the name of FistGames Dev. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Join
What is the way to join FistGames Dev?
To connect, start Rust and enter client.connect 51.83.116.227:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.