Server profile
RustyLands
Online, with 0 of 125 players on; ranked #3,720 of every public Rust server, the top 17%. It last wiped 10d ago.
Online 51.81.79.224:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 17% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 30 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 13:55 UTC10d ago | 3 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On RustyLands, what happens on wipe day?
Recent wipes peaked at 3 players on average. 30 hours into the latest wipe, the crowd on the server reached its peak.
How often does RustyLands wipe, and on which day?
The record of RustyLands's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 10 days 19 hours ago.
Server
What does performance look like on RustyLands?
The 48-hour average for server fps is 117, and 86 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 120,754. Memory use peaked at 5,358 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on RustyLands?
Running on Linux, RustyLands is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Has RustyLands stayed online, and is it up now?
RustyLands is currently reachable and online. About 19 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 18 October 2026 is when Rust Insights first saw it.
Where does RustyLands run from?
A region is not published by RustyLands. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 51.81.79.224:28015.
Lists and tags
How should you read the tags listed for RustyLands?
When the game's server browser reads RustyLands, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp125 (Max players): It holds 125 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does RustyLands appear?
These Rust Insights lists include RustyLands: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
How many players are on RustyLands right now, and how does that number move?
At the time of this refresh, RustyLands holds 0 players on 125 slots. Over the past week it peaked at 3 and averaged 1 players. Look at the last 48 hours and the peak hour is 16:00 UTC, at 1 players on average.
How does RustyLands compare with other Rust servers in the ranking?
On player hours for the last seven days, RustyLands sits at #3,720, inside the top 17% of ranked servers.
Map and rules
What settings and rules apply on RustyLands?
The name of RustyLands does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on RustyLands?
Size 4,500 and seed 50000 define the procedural map on RustyLands, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How do you connect to RustyLands?
Type client.connect 51.81.79.224:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.