Server profile
A Shockbyte Rust Server
Online, with 0 of 4 players on; ranked #14,782 of every public Rust server, the top 66%. It last wiped 20d ago.
Online 51.81.176.98:20960 checked 14m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 23:02 UTC20d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at A Shockbyte Rust Server?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak.
When does A Shockbyte Rust Server wipe, and how often?
The record of A Shockbyte Rust Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 20 days 1 hours ago.
About the server
What does performance look like on A Shockbyte Rust Server?
Average server fps over the last 48 hours was 205, with a floor of 132. The world held a peak of 58,137 entities, counting buildings, deployables and all the rest. It drew as much as 3,866 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
On what version does A Shockbyte Rust Server currently run?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. You can only join if your game is on the same protocol; Steam handles that update.
Has A Shockbyte Rust Server stayed online, and is it up now?
At the time of this check A Shockbyte Rust Server is online. Going by the uptime figure it gives, its last restart was around 9 hours ago. The last 7 full days gave 143 of 168 hours up, or 85% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does A Shockbyte Rust Server run from?
No region is published by A Shockbyte Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 51.81.176.98:20960 is where it answers.
Tags
What is meant by each tag on A Shockbyte Rust Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It holds 4 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what A Shockbyte Rust Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature A Shockbyte Rust Server?
The Rust Insights lists that carry A Shockbyte Rust Server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on A Shockbyte Rust Server right now?
A Shockbyte Rust Server shows 0 players at the moment, against 4 slots. Over the past week it peaked at 1 and averaged 0 players.
Where does A Shockbyte Rust Server sit in the rankings?
On player hours for the last seven days, A Shockbyte Rust Server sits at #14,782, inside the top 66% of ranked servers.
Map and rules
What are the settings and rules for A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,250 with seed 106292274, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
What is the way to join A Shockbyte Rust Server?
Open the console with F1 in Rust and enter client.connect 51.81.176.98:20960. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.