Server profile
TheDuckPond
Offline, with 0 of 40 players on; ranked #15,299 of every public Rust server, the top 71%. It last wiped 17d ago.
Offline 51.81.176.97:25586 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 23:01 UTC17d ago | 2 | – | running | 2 |
| Sun 11 Oct, 00:51 UTC18d ago | 2 | – | 0.9 days | 1 |
| Tue 6 Oct, 04:06 UTC23d ago | 2 | held half | 4.9 days | 0 |
| Sat 3 Oct, 22:44 UTC25d ago | 2 | held half | 2.2 days | 1 |
| Sat 3 Oct, 01:40 UTC26d ago | 3 | – | 0.9 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at TheDuckPond?
The average busiest point of its recent wipes was 2 players. 0 hours into the latest wipe, the crowd on the server reached its peak. In 100% of recent wipes, more than half the peak was still playing at the next wipe.
How often does TheDuckPond wipe, and on which day?
TheDuckPond wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 17 days 8 hours ago.
Server details
Which Rust version is TheDuckPond on?
Rust network protocol 2634 and build 167584 on Linux is what TheDuckPond runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for TheDuckPond, and is it online?
The last sighting of TheDuckPond was 15 days 11 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 3 October 2026 is when Rust Insights first saw it.
In which location does TheDuckPond sit?
No region is published by TheDuckPond. Rust Insights reports the location a server declares, not the physical place of the machine. 51.81.176.97:25586 is where it answers.
Server tags
Which meanings sit behind the tags on TheDuckPond?
The tags gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what TheDuckPond publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does TheDuckPond turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry TheDuckPond are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on TheDuckPond right now, and how does that number move?
The last time TheDuckPond was seen online was 15 days 11 hours ago, and it is offline now.
Where does TheDuckPond sit in the rankings?
Player hours over seven days put TheDuckPond at #15,299, within the top 71% of the ranked field.
Map and rules
What are the settings and rules for TheDuckPond?
No gather rate appears in the name of TheDuckPond. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on TheDuckPond?
The game generates the map on TheDuckPond: procedural, size 4,250, seed 142150012. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How can you get onto TheDuckPond?
Open the console with F1 in Rust and enter client.connect 51.81.176.97:25586. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.