Server profile
The Boys
Offline, with 2 of 40 players on; ranked #6,433 of every public Rust server, the top 29%. It last wiped 4d ago.
Offline 51.81.176.76:23771 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 29% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 20:59 UTC4d ago | 1 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does The Boys look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak.
How often does The Boys wipe, and on which day?
Too few wipes are on record for The Boys to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 4 days 1 hours have passed since its current world was created.
Server
Does The Boys hold a steady frame rate?
The 48-hour average for server fps is 236, and 236 was the lowest seen. At its highest the entity count reached 46,931: buildings, deployables and everything else. The highest memory figure was 2,933 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on The Boys?
The Rust build is network protocol 2635 and build 168909, running on Linux, for The Boys. The same protocol is required to join, and Steam takes care of updating it.
Has The Boys stayed online, and is it up now?
Offline at the moment, The Boys was last seen 45 hours ago. The uptime it reports puts the last restart at about 3 hours ago. It spent 17 of the last 3 full days' 72 hours up, 24% of the time. The first record Rust Insights has of it is 24 October 2026.
Where does The Boys run from?
There is no region published for The Boys. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 51.81.176.76:23771 is where it answers.
Tags
What is meant by each tag on The Boys?
These tags come from The Boys and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does The Boys appear?
The Boys appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
What does the population of The Boys look like?
The last time The Boys was seen online was 45 hours ago, and it is offline now. The seven-day average is 1 players, and the highest point in that week was 2. Its strongest hour in the past 48 was 23:00 UTC, with an average of 2 players.
In the ranking of Rust servers, where does The Boys place?
On player hours for the last seven days, The Boys sits at #6,433, inside the top 29% of ranked servers.
Settings and rules
How is The Boys configured, and what rules apply?
No gather rate appears in the name of The Boys. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on The Boys?
The Boys runs a procedural map of size 3,000 with seed 50000, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How do you connect to The Boys?
Type client.connect 51.81.176.76:23771 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.