Server profile
A Shockbyte Rust Server
Online, with 0 of 40 players on; ranked #5,831 of every public Rust server, the top 26%. It last wiped 3h ago.
Online 51.81.176.73:25516 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 26% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 03:00 UTC3h ago | – | – | running | 0 |
| Wed 21 Oct, 17:02 UTC7d ago | 1 | – | – | 0 |
| Wed 21 Oct, 02:22 UTC8d ago | 1 | – | 0.6 days | 0 |
| Mon 19 Oct, 02:02 UTC10d ago | 1 | held half | 2 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does A Shockbyte Rust Server look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 50% of its recent wipes. In the other cases, it dropped below half by day 5.
How often does A Shockbyte Rust Server wipe, and on which day?
A Shockbyte Rust Server wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 3 hours ago.
Server
What does performance look like on A Shockbyte Rust Server?
The 48-hour average for server fps is 221, and 5 was the lowest seen. At its highest the entity count reached 48,858: buildings, deployables and everything else. Memory use peaked at 3,206 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is A Shockbyte Rust Server on?
Running on Linux, A Shockbyte Rust Server is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for A Shockbyte Rust Server, and is it online?
At the time of this check A Shockbyte Rust Server is online. About 2 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 19 October 2026 is when Rust Insights first saw it.
Where does A Shockbyte Rust Server run from?
A region is not published by A Shockbyte Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. 51.81.176.73:25516 is where it answers.
Lists and tags
What is meant by each tag on A Shockbyte Rust Server?
These tags come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does A Shockbyte Rust Server appear?
A Shockbyte Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
How many players are on A Shockbyte Rust Server right now, and how does that number move?
A Shockbyte Rust Server shows 0 players at the moment, against 40 slots. The seven-day average is 0 players, and the highest point in that week was 1. Look at the last 48 hours and the peak hour is 03:00 UTC, at 1 players on average.
How does A Shockbyte Rust Server compare with other Rust servers in the ranking?
On player hours for the last seven days, A Shockbyte Rust Server sits at #5,831, inside the top 26% of ranked servers.
Map and rules
What are the settings and rules for A Shockbyte Rust Server?
The name of A Shockbyte Rust Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on A Shockbyte Rust Server?
The game generates the map on A Shockbyte Rust Server: procedural, size 3,000, seed 1. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.
Join
What is the way to join A Shockbyte Rust Server?
Open the console with F1 in Rust and enter client.connect 51.81.176.73:25516. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.