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Rust Insights

Server profile

[PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo

Online, with 0 of 25 players on; ranked #9,301 of every public Rust server, the top 42%. It last wiped 23d ago.

Filed under moddedcarbonpve
Launch Rust and join
0/ 25 players now 0% full
07-day averagepeak 1
#9,301ranktop 42%
23d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75101:0010:0018:0003:0011:0023:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608001:0010:0018:0003:0011:0023:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 42% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.1 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 5 OctThu 1 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 00:48 UTC23d ago 1 – running 0
Thu 1 Oct, 21:26 UTC FW27d ago 2 held half 3.1 days 0
Sat 26 Sep, 22:03 UTC32d ago 1 held half 5 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 248 on average310/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 239 on average158/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average151/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average8/200
  5. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average63/300
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average18/100

The short version

Quick answers

From the figures on this page.

Wipe days

On [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo, what happens on wipe day?

Recent wipes peaked at 1 players on average. 18 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo wipe, and how often?

No next wipe can be predicted for [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 23 days 23 hours have passed since its current world was created.

Server details

What does performance look like on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?

The 48-hour average for server fps is 60, and 57 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 88,027. It drew as much as 3,507 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo on?

Running on Linux, [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

How reliable is [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo, and is it up at the moment?

Right now [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo is up and running. The uptime it reports puts the last restart at about 4 hours ago. The last 7 full days gave 144 of 168 hours up, or 86% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo sit?

A region is not published by [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 51.81.167.131:60402.

Tags

Which meanings sit behind the tags on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?

These tags come from [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp25 (Max players): The slot count is 25; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^p (PvE): The world is the threat here, since players do not fight one another; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo appear?

[PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population history

What does the population of [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo look like?

[PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo shows 0 players at the moment, against 25 slots. The seven-day average is 0 players, and the highest point in that week was 1. The busiest point of the last 48 hours fell at 06:00 UTC, averaging 1 players.

Where does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo sit in the rankings?

Player hours over seven days put [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo at #9,301, within the top 42% of the ranked field.

Settings and rules

What settings and rules apply on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?

The name of [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo does not state a gather rate. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Which map is live on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?

The game generates the map on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo: procedural, size 4,000, seed 1337. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.

How to join

How can you get onto [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?

To connect, start Rust and enter client.connect 51.81.167.131:60402 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp25,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp25
Max players The slot count is 25.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.