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Rust Insights

Server profile · NA

SadLadNation 5x | Zlevels | Raidable bases

Online, with 0 of 150 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 20d ago.

Filed under 5x biweekly wipes moddedoxide
Launch Rust and join Website
0/ 150 players now 0% full
07-day averagepeak –
#15,341ranktop 69% · #1503 in NA
20d agolast wipebiweekly schedule
7d 2hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020017:0002:0011:0021:0006:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

0 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 7d 17hFri 6 Nov, 10:34 UTC
  3. 21d 17hFri 20 Nov, 10:34 UTC
  4. 35d 2hThu 3 Dec, 19:00 UTCFW
  5. 35d 17hFri 4 Dec, 10:34 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 10:34 UTC20d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|NA · groups of 100+ · 5x · biweekly · 7 on average6/120
  2. HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 129 on average134/120
  3. HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 121 on average32/100
  4. AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 105 on average30/100
  5. AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10xNA · groups of 8+ · 5x · monthly · 76 on average46/150
  6. JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly|NA · groups of 100+ · 5x · monthly · 6 on average6/120

The short version

Quick answers

From the figures on this page.

Wipe days

What does SadLadNation 5x | Zlevels | Raidable bases look like once wipe day arrives?

Recent wipes peaked at 0 players on average. The peak crowd on this wipe came 0 hours after it started.

When does SadLadNation 5x | Zlevels | Raidable bases wipe, and how often?

Its tag sets the prediction: too few wipes on SadLadNation 5x | Zlevels | Raidable bases are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 20 days 6 hours ago. According to its tags, wipes come every two weeks.

Server details

How well does SadLadNation 5x | Zlevels | Raidable bases perform?

The 48-hour average for server fps is 168, and 80 was the lowest seen. The world held a peak of 98,411 entities, counting buildings, deployables and all the rest. The highest memory figure was 6,000 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is SadLadNation 5x | Zlevels | Raidable bases on?

Running on Linux, SadLadNation 5x | Zlevels | Raidable bases is on Rust network protocol 2634 and build 167398. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is SadLadNation 5x | Zlevels | Raidable bases, and is it up at the moment?

SadLadNation 5x | Zlevels | Raidable bases is currently reachable and online. About 15 days 20 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does SadLadNation 5x | Zlevels | Raidable bases run from?

Its NA tag is what SadLadNation 5x | Zlevels | Raidable bases uses to list itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 51.81.166.127:60419 is where it answers.

Tags

Which meanings sit behind the tags on SadLadNation 5x | Zlevels | Raidable bases?

The tags gmrust (Game mode): Survival as standard Rust plays; mp150 (Max players): It holds 150 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): Its browser listing sits under North America are what SadLadNation 5x | Zlevels | Raidable bases publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does SadLadNation 5x | Zlevels | Raidable bases appear?

These Rust Insights lists include SadLadNation 5x | Zlevels | Raidable bases: 5x Rust servers, explained, Modded Rust servers, explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 5x.

Population

How many players are on SadLadNation 5x | Zlevels | Raidable bases right now, and how does that number move?

SadLadNation 5x | Zlevels | Raidable bases shows 0 players at the moment, against 150 slots. Its average over seven days comes to 0 players.

Where does SadLadNation 5x | Zlevels | Raidable bases sit in the rankings?

SadLadNation 5x | Zlevels | Raidable bases holds #15,341 for player hours over the last seven days, #1,503 in North America and in the top 69% of all ranked servers.

Map and rules

How is SadLadNation 5x | Zlevels | Raidable bases configured, and what rules apply?

The name of SadLadNation 5x | Zlevels | Raidable bases says 5x gather. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

Which map is live on SadLadNation 5x | Zlevels | Raidable bases?

SadLadNation 5x | Zlevels | Raidable bases runs a procedural map of size 4,000 with seed 1, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

What is the way to join SadLadNation 5x | Zlevels | Raidable bases?

Type client.connect 51.81.166.127:60419 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://discord.com/invite/XS8vN4YuXq.

The small print

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2634,^b,NA,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp150
Max players It holds 150 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167398
Build It runs game build 167398.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.