Server profile
A Shockbyte Rust Server
Online, with 0 of 40 players on; ranked #13,025 of every public Rust server, the top 59%. It last wiped 5d ago.
Online 51.79.46.245:28015 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does A Shockbyte Rust Server wipe, and on which day?
Its rhythm cannot be read yet: A Shockbyte Rust Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 5 days 5 hours ago.
About the server
Does A Shockbyte Rust Server hold a steady frame rate?
The 48-hour average for server fps is 239, and 230 was the lowest seen. The world held a peak of 8,276 entities, counting buildings, deployables and all the rest. It drew as much as 2,707 MB of memory. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on A Shockbyte Rust Server?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is A Shockbyte Rust Server, and is it up at the moment?
Right now A Shockbyte Rust Server is up and running. Going by the uptime figure it gives, its last restart was around 47 hours ago. It spent 96 of the last 5 full days' 120 hours up, 80% of the time. The first record Rust Insights has of it is 23 October 2026.
What location is listed for A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 51.79.46.245:28015 is where it answers.
Server tags
Which meanings sit behind the tags on A Shockbyte Rust Server?
When the game's server browser reads A Shockbyte Rust Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does A Shockbyte Rust Server appear?
A Shockbyte Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population history
How many players are on A Shockbyte Rust Server right now, and how does that number move?
Of its 40 slots, A Shockbyte Rust Server currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 1.
How does A Shockbyte Rust Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts A Shockbyte Rust Server at #13,025, among the top 59% of all ranked servers.
Settings and rules
What settings and rules apply on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on A Shockbyte Rust Server?
Size 1,500 and seed 50000 define the procedural map on A Shockbyte Rust Server, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
What is the way to join A Shockbyte Rust Server?
To connect, start Rust and enter client.connect 51.79.46.245:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.