Server profile
A Shockbyte Rust Server
Offline, with 0 of 75 players on; ranked #15,140 of every public Rust server, the top 70%. It last wiped 14d ago.
Offline 51.79.46.241:29144 checked 12d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 12:03 UTC14d ago | 0 | – | running | 0 |
| Thu 17 Sep, 13:21 UTC41d ago | 4 | halved by day 10 | 26.9 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does A Shockbyte Rust Server look like once wipe day arrives?
At their busiest, its recent wipes drew 2 players on average. 0 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 10.
When does A Shockbyte Rust Server wipe, and how often?
The record of A Shockbyte Rust Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 14 days 14 hours have passed since its current world was created.
Server details
On what version does A Shockbyte Rust Server currently run?
The Rust build is network protocol 2634 and build 167781, running on Linux, for A Shockbyte Rust Server. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for A Shockbyte Rust Server, and is it online?
Offline at the moment, A Shockbyte Rust Server was last seen 12 days 21 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 17 September 2026.
What location is listed for A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 51.79.46.241:29144.
Server tags
How should you read the tags listed for A Shockbyte Rust Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): 75 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what A Shockbyte Rust Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does A Shockbyte Rust Server turn up among the Rust Insights lists and filters?
A Shockbyte Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on A Shockbyte Rust Server right now?
The last time A Shockbyte Rust Server was seen online was 12 days 21 hours ago, and it is offline now.
Where does A Shockbyte Rust Server sit in the rankings?
The player-hours ranking for the last seven days puts A Shockbyte Rust Server at #15,140, among the top 70% of all ranked servers.
Map and rules
How is A Shockbyte Rust Server configured, and what rules apply?
Nothing about gather rate is given in the name of A Shockbyte Rust Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on A Shockbyte Rust Server?
Size 3,000 and seed 1153923490 define the procedural map on A Shockbyte Rust Server, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How do you connect to A Shockbyte Rust Server?
To connect, start Rust and enter client.connect 51.79.46.241:29144 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.