Server profile
Get Rusty
Online, with 0 of 5 players on; ranked #8,317 of every public Rust server, the top 37%. It last wiped 27d ago.
Online 51.79.46.237:29095 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 37% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo111/2000
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo166/2000
- Chrayntopia ♡ ︎PvE | RP | PvP23/200
- 【炮炮PVE启蒙】纯净|特色|突袭|技能78/200
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl7/300
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1048/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Get Rusty wipe, and how often?
Its rhythm cannot be read yet: Get Rusty has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 27 days 9 hours ago.
Server details
Does Get Rusty hold a steady frame rate?
The 48-hour average for server fps is 152, and 106 was the lowest seen. At its highest the entity count reached 96,159: buildings, deployables and everything else. Memory use peaked at 3,660 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is Get Rusty on?
Running on Linux, Get Rusty is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Get Rusty, and is it up at the moment?
At the time of this check Get Rusty is online. About 12 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 2 October 2026.
What location is listed for Get Rusty?
No region is published by Get Rusty. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 51.79.46.237:29095.
Lists and tags
Which meanings sit behind the tags on Get Rusty?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Get Rusty publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Get Rusty?
The Rust Insights lists that carry Get Rusty are Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Get Rusty right now, and how does that number move?
At the time of this refresh, Get Rusty holds 0 players on 5 slots. The seven-day average is 0 players, and the highest point in that week was 1. The busiest point of the last 48 hours fell at 04:00 UTC, averaging 1 players.
How does Get Rusty compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Get Rusty at #8,317, among the top 37% of all ranked servers.
Rules and settings
How is Get Rusty configured, and what rules apply?
The name of Get Rusty does not state a gather rate. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is off: Valve's anti-cheat is not active.
Which map is live on Get Rusty?
Get Rusty runs a procedural map of size 4,000 with seed 1, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How can you get onto Get Rusty?
To connect, start Rust and enter client.connect 51.79.46.237:29095 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.