Server profile
KoreaBack
Offline, with 0 of 6 players on; ranked #15,218 of every public Rust server, the top 70%. It last wiped 36d ago.
Offline 51.79.214.157:26868 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does KoreaBack wipe?
Its rhythm cannot be read yet: KoreaBack has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 36 days 7 hours ago.
About the server
What Rust version is live on KoreaBack?
Running on Linux, KoreaBack is on Rust network protocol 2633 and build 165217. You can only join if your game is on the same protocol; Steam handles that update.
Has KoreaBack stayed online, and is it up now?
The last sighting of KoreaBack was 15 days 8 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 23 September 2026 is when Rust Insights first saw it.
Where does KoreaBack run from?
A region is not published by KoreaBack. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 51.79.214.157:26868 is where it answers.
Tags
How should you read the tags listed for KoreaBack?
These tags come from KoreaBack and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp6 (Max players): 6 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature KoreaBack?
The Rust Insights lists that carry KoreaBack are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of KoreaBack look like?
The last time KoreaBack was seen online was 15 days 8 hours ago, and it is offline now.
In the ranking of Rust servers, where does KoreaBack place?
Player hours over seven days put KoreaBack at #15,218, within the top 70% of the ranked field.
Settings and rules
What settings and rules apply on KoreaBack?
Nothing about gather rate is given in the name of KoreaBack. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on KoreaBack?
KoreaBack runs a procedural map of size 3,300 with seed 2028703197, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How can you get onto KoreaBack?
To connect, start Rust and enter client.connect 51.79.214.157:26868 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.