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Rust Insights

Server profile · EA

[SEA] Malaysia Rust | Friday Weekly

Online, with 5 of 100 players on; ranked #2,115 of every public Rust server, the top 9%. It last wiped 13h ago.

Filed under weekly wipes vanillaoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
5/ 100 players now 5% full
27-day averagepeak 11
#2,115ranktop 9% · #198 in EA
13h agolast wipeweekly schedule
6d 13hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
0246806:0015:0001:0009:0018:0003:00Wiped Thu 29 Oct, 16:10 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
025507510006:0015:0001:0009:0018:0003:00Wiped Thu 29 Oct, 16:10 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Note: Top 9% of all ranked servers, top 37% in EA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence

7 days usual gap between real wipes
100% on rhythm of its recent wipes
11 wipe-day peak players, last three wipes
0% crowd held else halves by day 4

Coming wipes

  1. 6d 13hThu 5 Nov, 19:00 UTCFW
  2. 13d 10hThu 12 Nov, 16:10 UTC
  3. 20d 10hThu 19 Nov, 16:10 UTC
  4. 27d 10hThu 26 Nov, 16:10 UTC
  5. 34d 13hThu 3 Dec, 19:00 UTCFW
  6. 41d 10hThu 10 Dec, 16:10 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctThu 15 OctThu 8 Oct
05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 11, 21 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 16:10 UTC13h ago – – running 1
Thu 22 Oct, 16:08 UTC7d ago 11 halved by day 4 7 days 2
Thu 15 Oct, 16:08 UTC14d ago 7 halved by day 4 7 days 1
Thu 8 Oct, 16:19 UTC21d ago 14 halved by day 2 7 days 0
Thu 1 Oct, 18:19 UTC FW28d ago 15 halved by day 4 6.9 days 0
Thu 24 Sep, 16:08 UTC35d ago 19 halved by day 4 7.1 days 4
Thu 17 Sep, 16:09 UTC42d ago 12 held half 7 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - SEA MainEA · groups of 16+ · weekly · 178 on average213/225
  2. Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 119 on average5/550
  3. Rustafied.com - SEA MainEA · groups of 16+ · weekly · 78 on average68/100
  4. Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 54 on average2/200
  5. [ASIA] Siam Rust | Vanilla | WeeklyEA · groups of 8+ · weekly · 37 on average46/150
  6. 『小世界』10.28号新开/多人/萌新入门服EA · groups of 30+ · weekly · 30 on average3/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

On [SEA] Malaysia Rust | Friday Weekly, what happens on wipe day?

At their busiest, its recent wipes drew 11 players on average. 21 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 4.

On what schedule does [SEA] Malaysia Rust | Friday Weekly wipe?

Wipes on [SEA] Malaysia Rust | Friday Weekly come every Thursday at 16:10 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 13 hours ago. Its tags carry a weekly wipe schedule.

Server details

Does [SEA] Malaysia Rust | Friday Weekly hold a steady frame rate?

Server fps averaged 73 over 48 hours; the lowest reading was 58. At its highest the entity count reached 105,384: buildings, deployables and everything else. It drew as much as 5,694 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does [SEA] Malaysia Rust | Friday Weekly currently run?

Running on Linux, [SEA] Malaysia Rust | Friday Weekly is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for [SEA] Malaysia Rust | Friday Weekly, and is it online?

At the time of this check [SEA] Malaysia Rust | Friday Weekly is online. The uptime it reports puts the last restart at about 10 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

Where does [SEA] Malaysia Rust | Friday Weekly run from?

With its EA tag, [SEA] Malaysia Rust | Friday Weekly lists itself in Asia. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 51.79.163.230:60400 is where it answers.

Server tags

What is meant by each tag on [SEA] Malaysia Rust | Friday Weekly?

These tags come from [SEA] Malaysia Rust | Friday Weekly and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^w (Weekly): The cycle repeats each week; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EA (East Asia): The server browser files this server under East Asia. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature [SEA] Malaysia Rust | Friday Weekly?

The Rust Insights lists that carry [SEA] Malaysia Rust | Friday Weekly are Best Rust community servers and Vanilla Rust servers. On the server list, the filters that surface it are Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Population

What does the population of [SEA] Malaysia Rust | Friday Weekly look like?

[SEA] Malaysia Rust | Friday Weekly shows 5 players at the moment, against 100 slots. A weekly average of 2 players goes with a peak of 11. Its strongest hour in the past 48 was 03:00 UTC, with an average of 4 players.

Where does [SEA] Malaysia Rust | Friday Weekly sit in the rankings?

On the seven-day player-hours measure, [SEA] Malaysia Rust | Friday Weekly is #2,115, in the top 9% of all ranked servers and #198 in Asia.

Rules and settings

What are the settings and rules for [SEA] Malaysia Rust | Friday Weekly?

The name of [SEA] Malaysia Rust | Friday Weekly does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. It runs plugins, Oxide of them. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.

Which map is live on [SEA] Malaysia Rust | Friday Weekly?

The game generates the map on [SEA] Malaysia Rust | Friday Weekly: procedural, size 4,250, seed 1926677385. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

What is the way to join [SEA] Malaysia Rust | Friday Weekly?

To connect, start Rust and enter client.connect 51.79.163.230:60400 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://rankeval.gg/servers/rust-malaysia-server/sea-malaysiarust is its website.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^w,^v,EA,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The cycle repeats each week.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

EA
East Asia The server browser files this server under East Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.