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Rust Insights

Server profile

Rust Server 1

Offline, with 1 of 50 players on; ranked #7,501 of every public Rust server, the top 34%. It last wiped 1d ago.

Filed under moddedoxide
Launch Rust and join
1/ 50 players now 2% full
17-day averagepeak 1
#7,501ranktop 34%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.250.50.75109:0011:0013:0009:0011:0017:00Wiped Tue 27 Oct, 09:45 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
010020030040009:0011:0013:0009:0011:0017:00Wiped Tue 27 Oct, 09:45 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep26 Sep7 Oct14 Oct20 Oct29 Oct

Note: Top 34% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.5 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 6 OctTue 22 SepMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 09:45 UTC1d ago – – running 1
Tue 6 Oct, 12:05 UTC22d ago 1 held half 20.9 days 1
Tue 22 Sep, 13:38 UTC36d ago 1 – 13.9 days 1
Mon 21 Sep, 15:32 UTC37d ago 1 – 0.9 days 0
Mon 14 Sep, 14:18 UTC44d ago 1 held half 7.1 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average33/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average41/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average34/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average6/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

The short version

Quick answers

From the figures on this page.

Wipe days

On Rust Server 1, what happens on wipe day?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

On what schedule does Rust Server 1 wipe?

No next wipe can be predicted for Rust Server 1, which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 38 hours ago.

About the server

Does Rust Server 1 hold a steady frame rate?

The 48-hour average for server fps is 118, and 60 was the lowest seen. At its highest the entity count reached 46,413: buildings, deployables and everything else. The highest memory figure was 2,370 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on Rust Server 1?

Running on Windows, Rust Server 1 is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Has Rust Server 1 stayed online, and is it up now?

Offline at the moment, Rust Server 1 was last seen 8 hours ago. Going by the uptime figure it gives, its last restart was around 49 minutes ago. It spent 12 of the last 7 full days' 168 hours up, 7% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does Rust Server 1 run from?

No region is published by Rust Server 1. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 51.7.191.1:28015.

Server tags

How should you read the tags listed for Rust Server 1?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Rust Server 1 publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Rust Server 1 turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Rust Server 1 are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

How many players are on Rust Server 1 right now?

The last time Rust Server 1 was seen online was 8 hours ago, and it is offline now. A weekly average of 1 players goes with a peak of 1. The busiest point of the last 48 hours fell at 09:00 UTC, averaging 1 players.

In the ranking of Rust servers, where does Rust Server 1 place?

Player hours over seven days put Rust Server 1 at #7,501, within the top 34% of the ranked field.

Rules and settings

How is Rust Server 1 configured, and what rules apply?

Nothing about gather rate is given in the name of Rust Server 1. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

What is the map on Rust Server 1?

Rust Server 1 runs a procedural map of size 3,000 with seed 12345, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How can you get onto Rust Server 1?

Type client.connect 51.7.191.1:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.