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Rust Insights

Server profile

A Rust Staging Server

Offline, with 0 of ? players on; ranked #15,349 of every public Rust server, the top 69%. It last wiped 30d ago.

Filed under vanillamoddedcarbon
Launch Rust and join
0/ ? players now
07-day averagepeak –
#15,349ranktop 69%
30d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days usual gap between real wipes
33% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 28 SepSun 27 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 09:48 UTC30d ago 1 – running 0
Sun 27 Sep, 11:35 UTC31d ago 2+1 queue – 0.9 days 0
Sat 26 Sep, 18:53 UTC32d ago 2+1 queue – 0.7 days 1
Thu 24 Sep, 18:47 UTC34d ago 0 – 2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 153 on average35/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average59/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average2/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average3/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does A Rust Staging Server look like once wipe day arrives?

At their busiest, its recent wipes drew 2 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

How often does A Rust Staging Server wipe, and on which day?

A Rust Staging Server wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 30 days 19 hours have passed since its current world was created.

About the server

What Rust version is live on A Rust Staging Server?

Running on Linux, A Rust Staging Server is on Rust network protocol 2635 and build 168330. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is A Rust Staging Server, and is it up at the moment?

A Rust Staging Server is offline at the moment; the last time it was seen was 6 days 12 hours ago. It spent 17 of the last 7 full days' 168 hours up, 10% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for A Rust Staging Server?

No region is published by A Rust Staging Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 51.68.155.89:27021.

Lists and tags

Which meanings sit behind the tags on A Rust Staging Server?

These tags come from A Rust Staging Server and are read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp0 (Max players): 0 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168330 (Build): The game build is 168330; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does A Rust Staging Server appear?

These Rust Insights lists include A Rust Staging Server: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population history

How many players are on A Rust Staging Server right now?

The last time A Rust Staging Server was seen online was 6 days 12 hours ago, and it is offline now. Its average over seven days comes to 0 players.

In the ranking of Rust servers, where does A Rust Staging Server place?

Player hours over seven days put A Rust Staging Server at #15,349, within the top 69% of the ranked field.

Rules and settings

What are the settings and rules for A Rust Staging Server?

No gather rate appears in the name of A Rust Staging Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. Calling itself vanilla, it gives this meaning: facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.

Which map is live on A Rust Staging Server?

A Rust Staging Server runs a procedural map of size 4,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: Custom Map.

How to join

How can you get onto A Rust Staging Server?

To connect, start Rust and enter client.connect 51.68.155.89:27021 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168330,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp0
Max players 0 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168330
Build The game build is 168330.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.