Server profile
MotaMota
Offline, with 1 of 5 players on; ranked #13,773 of every public Rust server, the top 62%. It last wiped 22d ago.
Offline 51.38.53.147:28015 checked 22d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does MotaMota wipe, and on which day?
Too few wipes are on record for MotaMota to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 22 days 11 hours have passed since its current world was created.
About the server
On what version does MotaMota currently run?
Rust network protocol 2634 and build 166652 on Windows is what MotaMota runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for MotaMota, and is it online?
MotaMota is offline at the moment; the last time it was seen was 22 days 8 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 6 October 2026.
What location is listed for MotaMota?
No region is published by MotaMota. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 51.38.53.147:28015.
Tags
What is meant by each tag on MotaMota?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what MotaMota publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature MotaMota?
The Rust Insights lists that carry MotaMota are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of MotaMota look like?
The last time MotaMota was seen online was 22 days 8 hours ago, and it is offline now.
Where does MotaMota sit in the rankings?
Player hours over seven days put MotaMota at #13,773, within the top 62% of the ranked field.
Map and rules
What settings and rules apply on MotaMota?
The name of MotaMota does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on MotaMota?
The map on MotaMota is procedural and the game generates it.
Join
What is the way to join MotaMota?
To connect, start Rust and enter client.connect 51.38.53.147:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.