Server profile
A Rust Server
Online, with 0 of 40 players on; ranked #15,335 of every public Rust server, the top 69%. It last wiped 22d ago.
Online 51.38.40.62:29015 checked 14m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 17:02 UTC22d ago | 2 | – | running | 0 |
| Mon 21 Sep, 14:17 UTC38d ago | 4 | halved by day 1 | 15.1 days | 1 |
| Sat 19 Sep, 16:22 UTC39d ago | 4 | – | 1.9 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does A Rust Server look like once wipe day arrives?
At their busiest, its recent wipes drew 3 players on average. 5 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 1.
How often does A Rust Server wipe, and on which day?
There is no next wipe to predict: A Rust Server wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 22 days 20 hours have passed since its current world was created.
Server
What does performance look like on A Rust Server?
Average server fps over the last 48 hours was 238, with a floor of 235. Buildings, deployables and the rest took the entity count as high as 150,927. The highest memory figure was 3,248 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is A Rust Server on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for A Rust Server. The same protocol is required to join, and Steam takes care of updating it.
How reliable is A Rust Server, and is it up at the moment?
A Rust Server is currently reachable and online. About 23 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 139 of 168 hours up, or 83% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does A Rust Server sit?
A region is not published by A Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 51.38.40.62:29015 is where it answers.
Lists and tags
Which meanings sit behind the tags on A Rust Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts200 (Group limit): Team size is capped at 200; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what A Rust Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does A Rust Server appear?
A Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on A Rust Server right now?
At the time of this refresh, A Rust Server holds 0 players on 40 slots. A seven-day average of 0 players puts the last week in context.
Where does A Rust Server sit in the rankings?
On player hours for the last seven days, A Rust Server sits at #15,335, inside the top 69% of ranked servers.
Settings and rules
What settings and rules apply on A Rust Server?
No gather rate appears in the name of A Rust Server. The group cap stands at 200 players. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on A Rust Server?
The game generates the map on A Rust Server: procedural, size 6,000, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Custom Map.
Join
How do you connect to A Rust Server?
Open the console with F1 in Rust and enter client.connect 51.38.40.62:29015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.