Server profile
Rust Family
Online, with 0 of 50 players on; ranked #7,716 of every public Rust server, the top 35%. It last wiped 16d ago.
Online 51.38.168.131:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 35% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 13:00 UTC16d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at Rust Family?
At their busiest, its recent wipes drew 2 players on average. 30 hours into the latest wipe, the crowd on the server reached its peak.
When does Rust Family wipe, and how often?
Too few wipes are on record for Rust Family to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 16 days 5 hours have passed since its current world was created.
Server details
Does Rust Family hold a steady frame rate?
Server fps averaged 30 over 48 hours; the lowest reading was 29. The world held a peak of 49,792 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,058 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is Rust Family on?
Rust network protocol 2635 and build 168909 on Linux is what Rust Family runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Rust Family, and is it online?
At the time of this check Rust Family is online. About 15 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 October 2026.
What location is listed for Rust Family?
A region is not published by Rust Family. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 51.38.168.131:28015.
Server tags
Which meanings sit behind the tags on Rust Family?
The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Rust Family publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Rust Family?
Rust Family appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Rust Family right now, and how does that number move?
Of its 50 slots, Rust Family currently has 0 filled. Over the past week it peaked at 1 and averaged 0 players. The busiest point of the last 48 hours fell at 21:00 UTC, averaging 1 players.
Where does Rust Family sit in the rankings?
On player hours for the last seven days, Rust Family sits at #7,716, inside the top 35% of ranked servers.
Settings and rules
What settings and rules apply on Rust Family?
No gather rate appears in the name of Rust Family. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on Rust Family?
Rust Family runs a procedural map of size 3,000 with seed 1489761254, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
How do you connect to Rust Family?
Open the console with F1 in Rust and enter client.connect 51.38.168.131:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.