Server profile
dsc.gg/exod -- test server
Offline, with 0 of 1337 players on; ranked #15,116 of every public Rust server, the top 70%. It last wiped 13d ago.
Offline 51.38.155.226:25010 checked 13d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does dsc.gg/exod -- test server wipe, and how often?
Its rhythm cannot be read yet: dsc.gg/exod -- test server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 13 days 10 hours ago.
Server
What Rust version is live on dsc.gg/exod -- test server?
The Rust build is network protocol 2634 and build 167781, running on Linux, for dsc.gg/exod -- test server. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is dsc.gg/exod -- test server, and is it up at the moment?
The last sighting of dsc.gg/exod -- test server was 13 days 10 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 16 October 2026.
Where does dsc.gg/exod -- test server run from?
There is no region published for dsc.gg/exod -- test server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 51.38.155.226:25010 is where it answers.
Server tags
What is meant by each tag on dsc.gg/exod -- test server?
These tags come from dsc.gg/exod -- test server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp1337 (Max players): 1,337 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does dsc.gg/exod -- test server appear?
The Rust Insights lists that carry dsc.gg/exod -- test server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
How many players are on dsc.gg/exod -- test server right now?
The last time dsc.gg/exod -- test server was seen online was 13 days 10 hours ago, and it is offline now.
How does dsc.gg/exod -- test server compare with other Rust servers in the ranking?
Player hours over seven days put dsc.gg/exod -- test server at #15,116, within the top 70% of the ranked field.
Settings and rules
What are the settings and rules for dsc.gg/exod -- test server?
Nothing about gather rate is given in the name of dsc.gg/exod -- test server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on dsc.gg/exod -- test server?
The game generates the map on dsc.gg/exod -- test server, which is procedural.
How to join
What is the way to join dsc.gg/exod -- test server?
Type client.connect 51.38.155.226:25010 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.