Server profile
A Shockbyte x Discord Production Rust Server
Offline, with 0 of 40 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 27d ago.
Offline 51.38.155.222:24038 checked 7d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:14 UTC27d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does A Shockbyte x Discord Production Rust Server look like once wipe day arrives?
At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 0 hours after it started.
When does A Shockbyte x Discord Production Rust Server wipe, and how often?
Its rhythm cannot be read yet: A Shockbyte x Discord Production Rust Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 27 days 13 hours have passed since its current world was created.
Server details
On what version does A Shockbyte x Discord Production Rust Server currently run?
Rust network protocol 2634 and build 166586 on Linux is what A Shockbyte x Discord Production Rust Server runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for A Shockbyte x Discord Production Rust Server, and is it online?
The last sighting of A Shockbyte x Discord Production Rust Server was 7 days 9 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 1 October 2026.
Where does A Shockbyte x Discord Production Rust Server run from?
There is no region published for A Shockbyte x Discord Production Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 51.38.155.222:24038.
Tags
What is meant by each tag on A Shockbyte x Discord Production Rust Server?
These tags come from A Shockbyte x Discord Production Rust Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166586 (Build): Build 166586 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does A Shockbyte x Discord Production Rust Server appear?
These Rust Insights lists include A Shockbyte x Discord Production Rust Server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of A Shockbyte x Discord Production Rust Server look like?
A Shockbyte x Discord Production Rust Server is offline at the moment; the last sighting was 7 days 9 hours ago.
In the ranking of Rust servers, where does A Shockbyte x Discord Production Rust Server place?
Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,341, within the top 69% of the ranked field.
Settings and rules
How is A Shockbyte x Discord Production Rust Server configured, and what rules apply?
The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
What is the map on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
What is the way to join A Shockbyte x Discord Production Rust Server?
To connect, start Rust and enter client.connect 51.38.155.222:24038 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.