Server profile
A Shockbyte x Discord Production Rust Server
Offline, with 1 of 40 players on; ranked #15,503 of every public Rust server, the top 67%. It last wiped 38d ago.
Offline 51.38.155.213:27719 checked 37d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 21:46 UTC38d ago | 2 | – | running | 2 |
| Mon 21 Sep, 11:20 UTC38d ago | 5 | – | 0.4 days | 1 |
| Sun 20 Sep, 21:33 UTC39d ago | 5 | – | 0.6 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On A Shockbyte x Discord Production Rust Server, what happens on wipe day?
The average busiest point of its recent wipes was 4 players. 0 hours into the latest wipe, the crowd on the server reached its peak.
How often does A Shockbyte x Discord Production Rust Server wipe, and on which day?
A Shockbyte x Discord Production Rust Server wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 38 days 3 hours ago.
Server
What Rust version is live on A Shockbyte x Discord Production Rust Server?
Running on Linux, A Shockbyte x Discord Production Rust Server is on Rust network protocol 2633 and build 164530. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is A Shockbyte x Discord Production Rust Server, and is it up at the moment?
The last sighting of A Shockbyte x Discord Production Rust Server was 37 days 9 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 20 September 2026 is when Rust Insights first saw it.
Where does A Shockbyte x Discord Production Rust Server run from?
There is no region published for A Shockbyte x Discord Production Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 51.38.155.213:27719 is where it answers.
Lists and tags
Which meanings sit behind the tags on A Shockbyte x Discord Production Rust Server?
When the game's server browser reads A Shockbyte x Discord Production Rust Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on A Shockbyte x Discord Production Rust Server right now, and how does that number move?
A Shockbyte x Discord Production Rust Server is offline at the moment; the last sighting was 37 days 9 hours ago.
How does A Shockbyte x Discord Production Rust Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts A Shockbyte x Discord Production Rust Server at #15,503, among the top 67% of all ranked servers.
Settings and rules
What are the settings and rules for A Shockbyte x Discord Production Rust Server?
The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server runs a procedural map of size 2,500 with seed 4444444, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
How do you connect to A Shockbyte x Discord Production Rust Server?
Open the console with F1 in Rust and enter client.connect 51.38.155.213:27719. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.