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Rust Insights

Server profile

workinbio.

Online, with 1 of 40 players on; ranked #4,431 of every public Rust server, the top 20%. It last wiped 6d ago.

Filed under moddedoxide
Launch Rust and join
1/ 40 players now 2% full
07-day averagepeak 4
#4,431ranktop 20%
6d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040016:0001:0010:0020:0005:0014:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 20% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.9 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 9

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:31 UTC6d ago 1 – running 0
Thu 1 Oct, 18:07 UTC FW27d ago 3 halved by day 9 21 days 2
Wed 30 Sep, 21:41 UTC28d ago 3 – 0.9 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average173/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average187/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average81/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average349/350
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average252/700

The short version

Quick answers

From the figures on this page.

Wipe days

On workinbio., what happens on wipe day?

The average busiest point of its recent wipes was 2 players. 0 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 9.

On what schedule does workinbio. wipe?

There is no next wipe to predict: workinbio. wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 6 days 21 hours ago.

About the server

What does performance look like on workinbio.?

The 48-hour average for server fps is 238, and 223 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 8,428. Memory use peaked at 3,053 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on workinbio.?

Rust network protocol 2635 and build 168909 on Linux is what workinbio. runs. Joining needs your game on the same protocol, which Steam updates for you.

Has workinbio. stayed online, and is it up now?

At the time of this check workinbio. is online. The uptime it reports puts the last restart at about 3 days 3 hours ago. The last 7 full days gave 149 of 168 hours up, or 89% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does workinbio. run from?

A region is not published by workinbio.. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 51.38.155.207:29378 is where it answers.

Lists and tags

How should you read the tags listed for workinbio.?

The tags gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what workinbio. publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does workinbio. appear?

The Rust Insights lists that carry workinbio. are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

What does the population of workinbio. look like?

Of its 40 slots, workinbio. currently has 1 filled. Over the past week it peaked at 4 and averaged 0 players. Its strongest hour in the past 48 was 19:00 UTC, with an average of 3 players.

In the ranking of Rust servers, where does workinbio. place?

Player hours over seven days put workinbio. at #4,431, within the top 20% of the ranked field.

Settings and rules

What are the settings and rules for workinbio.?

The name of workinbio. does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is off: Valve's anti-cheat is not active.

Which map is live on workinbio.?

The game generates the map on workinbio.: procedural, size 1,500, seed 50000. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How do you connect to workinbio.?

Type client.connect 51.38.155.207:29378 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.