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Rust Insights

Server profile

A Shockbyte x Discord Production Rust Server

Offline, with 0 of 40 players on; ranked #15,233 of every public Rust server, the top 70%. It last wiped 26d ago.

Filed under moddedoxide
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak –
#15,233ranktop 70%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.5 days usual gap between real wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 3 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 01:36 UTC26d ago 1 – running 0
Tue 29 Sep, 14:07 UTC30d ago 3 halved by day 1 3.5 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average35/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average66/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average21/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average73/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average274/310

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does A Shockbyte x Discord Production Rust Server look like once wipe day arrives?

The average busiest point of its recent wipes was 2 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.

How often does A Shockbyte x Discord Production Rust Server wipe, and on which day?

The record of A Shockbyte x Discord Production Rust Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 26 days 21 hours ago.

About the server

Which Rust version is A Shockbyte x Discord Production Rust Server on?

The Rust build is network protocol 2634 and build 167781, running on Linux, for A Shockbyte x Discord Production Rust Server. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is A Shockbyte x Discord Production Rust Server, and is it up at the moment?

A Shockbyte x Discord Production Rust Server is offline at the moment; the last time it was seen was 12 days 18 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 18 September 2026.

What location is listed for A Shockbyte x Discord Production Rust Server?

There is no region published for A Shockbyte x Discord Production Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 51.38.155.203:26201 is where it answers.

Tags

Which meanings sit behind the tags on A Shockbyte x Discord Production Rust Server?

When the game's server browser reads A Shockbyte x Discord Production Rust Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does A Shockbyte x Discord Production Rust Server turn up among the Rust Insights lists and filters?

A Shockbyte x Discord Production Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

What does the population of A Shockbyte x Discord Production Rust Server look like?

A Shockbyte x Discord Production Rust Server was last seen 12 days 18 hours ago and is offline right now.

How does A Shockbyte x Discord Production Rust Server compare with other Rust servers in the ranking?

On player hours for the last seven days, A Shockbyte x Discord Production Rust Server sits at #15,233, inside the top 70% of ranked servers.

Rules and settings

How is A Shockbyte x Discord Production Rust Server configured, and what rules apply?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched off.

Which map is live on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 4,000 with seed 1694699377, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How do you connect to A Shockbyte x Discord Production Rust Server?

To connect, start Rust and enter client.connect 51.38.155.203:26201 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players It holds 40 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.