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Rust Insights

Server profile

PimpMyRust QA — native audit

Offline, with 0 of ? players on; ranked #15,990 of every public Rust server, the top 71%. It last wiped 23d ago.

Filed under moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ ? players now
07-day averagepeak –
#15,990ranktop 71%
23d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average100/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average156/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average64/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average188/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average348/350

The short version

Quick answers

From the figures on this page.

Wipe schedule

When does PimpMyRust QA — native audit wipe, and how often?

Too few wipes are on record for PimpMyRust QA — native audit to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 23 days 3 hours have passed since its current world was created.

Server details

On what version does PimpMyRust QA — native audit currently run?

Rust network protocol 2634 and build 166652 on Linux is what PimpMyRust QA — native audit runs. You can only join if your game is on the same protocol; Steam handles that update.

Has PimpMyRust QA — native audit stayed online, and is it up now?

Offline at the moment, PimpMyRust QA — native audit was last seen 23 days 3 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 6 October 2026 is when Rust Insights first saw it.

What location is listed for PimpMyRust QA — native audit?

There is no region published for PimpMyRust QA — native audit. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 51.254.174.133:21565 is where it answers.

Tags

How should you read the tags listed for PimpMyRust QA — native audit?

The tags gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): The slot count is 0; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what PimpMyRust QA — native audit publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does PimpMyRust QA — native audit turn up among the Rust Insights lists and filters?

These Rust Insights lists include PimpMyRust QA — native audit: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What does the population of PimpMyRust QA — native audit look like?

PimpMyRust QA — native audit is offline at the moment; the last sighting was 23 days 3 hours ago.

How does PimpMyRust QA — native audit compare with other Rust servers in the ranking?

On player hours for the last seven days, PimpMyRust QA — native audit sits at #15,990, inside the top 71% of ranked servers.

Rules and settings

What settings and rules apply on PimpMyRust QA — native audit?

No gather rate appears in the name of PimpMyRust QA — native audit. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Which map is live on PimpMyRust QA — native audit?

Size 1,000 and seed 1 define the procedural map on PimpMyRust QA — native audit, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How can you get onto PimpMyRust QA — native audit?

Type client.connect 51.254.174.133:21565 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp0
Max players The slot count is 0.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.