Server profile
[TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly
Offline, with 0 of 60 players on; ranked #15,512 of every public Rust server. It last wiped 81d ago.
Offline 51.222.255.150:28015 checked 42d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly wipe, and how often?
Its rhythm cannot be read yet: [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 81 days have passed since its current world was created.
About the server
Which Rust version is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly on?
Rust network protocol 2632 and build 162434 on Linux is what [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly, and is it up at the moment?
Offline at the moment, [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly was last seen 42 days 19 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly run from?
No region is published by [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 51.222.255.150:28015.
Server tags
How should you read the tags listed for [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
These tags come from [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp60 (Max players): It holds 60 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2632 (Protocol): Your game must run the same version to join: the protocol is 2632; cs162434 (Build): It runs game build 162434; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
The Rust Insights lists that carry [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How many players are on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly right now, and how does that number move?
[TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly was last seen 42 days 19 hours ago and is offline right now.
How does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly at #15,512, among the top – of all ranked servers.
Rules and settings
How is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly configured, and what rules apply?
Nothing about gather rate is given in the name of [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
The map on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly is procedural and the game generates it.
Join
What is the way to join [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
To connect, start Rust and enter client.connect 51.222.255.150:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.