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Rust Insights

Server profile

Lord Jesus Rust Server

Online, with 0 of 50 players on; ranked #15,327 of every public Rust server, the top 69%. It last wiped 5d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,327ranktop 69%
5d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608018:0003:0012:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

17.1 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 24 OctSun 20 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 06:57 UTC5d ago 0 – running 0
Sun 20 Sep, 19:43 UTC38d ago 1 halved by day 1 33.5 days 1
Sun 20 Sep, 00:10 UTC39d ago 1 – 0.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average149/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average193/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average96/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average225/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average345/350

The short version

Quick answers

From the figures on this page.

Wipe days

What does Lord Jesus Rust Server look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. 1 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 1.

When does Lord Jesus Rust Server wipe, and how often?

Lord Jesus Rust Server wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 5 days 10 hours ago.

Server details

Does Lord Jesus Rust Server hold a steady frame rate?

Server fps averaged 26 over 48 hours; the lowest reading was 14. Buildings, deployables and the rest took the entity count as high as 96,340. It drew as much as 3,951 MB of memory. A climbing entity count and low fps are what players experience as lag.

Which Rust version is Lord Jesus Rust Server on?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Lord Jesus Rust Server. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Lord Jesus Rust Server, and is it online?

Right now Lord Jesus Rust Server is up and running. The uptime it reports puts the last restart at about 3 days 20 hours ago. It spent 107 of the last 7 full days' 168 hours up, 64% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does Lord Jesus Rust Server sit?

A region is not published by Lord Jesus Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 51.222.25.244:28017.

Tags

How should you read the tags listed for Lord Jesus Rust Server?

These tags come from Lord Jesus Rust Server and are read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Lord Jesus Rust Server?

Lord Jesus Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Player counts

How many players are on Lord Jesus Rust Server right now?

Of its 50 slots, Lord Jesus Rust Server currently has 0 filled. Its average over seven days comes to 0 players.

How does Lord Jesus Rust Server compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts Lord Jesus Rust Server at #15,327, among the top 69% of all ranked servers.

Rules and settings

What are the settings and rules for Lord Jesus Rust Server?

No gather rate appears in the name of Lord Jesus Rust Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

What is the map on Lord Jesus Rust Server?

Size 4,250 and seed 1337 define the procedural map on Lord Jesus Rust Server, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Its map carries the name Custom Map.

How to join

How do you connect to Lord Jesus Rust Server?

Type client.connect 51.222.25.244:28017 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode This server runs vanilla survival.
mp50
Max players The slot count is 50.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.