Server profile
DeBuilders
Online, with 0 of 30 players on; ranked #12,915 of every public Rust server, the top 58%. It last wiped 22d ago.
Online 51.210.116.139:28015 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 58% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 14:32 UTC22d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does DeBuilders look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. 1 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does DeBuilders wipe?
Too few wipes are on record for DeBuilders to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 22 days 9 hours have passed since its current world was created.
Server details
Does DeBuilders hold a steady frame rate?
Average server fps over the last 48 hours was 118, with a floor of 118. Buildings, deployables and the rest took the entity count as high as 7,899. The highest memory figure was 1,234 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does DeBuilders currently run?
Running on Windows, DeBuilders is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Has DeBuilders stayed online, and is it up now?
Right now DeBuilders is up and running. The uptime it reports puts the last restart at about 3 days 12 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for DeBuilders?
There is no region published for DeBuilders. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 51.210.116.139:28015.
Server tags
Which meanings sit behind the tags on DeBuilders?
These tags come from DeBuilders and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): It holds 30 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature DeBuilders?
DeBuilders appears among the following Rust Insights lists: Modded Rust servers, explained and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on DeBuilders right now, and how does that number move?
At the time of this refresh, DeBuilders holds 0 players on 30 slots. A weekly average of 0 players goes with a peak of 1.
Where does DeBuilders sit in the rankings?
Player hours over seven days put DeBuilders at #12,915, within the top 58% of the ranked field.
Map and rules
What settings and rules apply on DeBuilders?
The name of DeBuilders does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.
What is the map on DeBuilders?
Size 1,800 and seed 1337 define the procedural map on DeBuilders, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.
How to join
How do you connect to DeBuilders?
Type client.connect 51.210.116.139:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://www.youtube.com/@darvels?cbrd=1&ucbcb=1.