Server profile
4Netplayers Rust Server
Offline, with 0 of 10 players on; ranked #15,150 of every public Rust server, the top 70%. It last wiped 25d ago.
Offline 51.195.61.139:22300 checked 14d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 03:33 UTC25d ago | 1 | – | running | 0 |
| Sun 20 Sep, 13:37 UTC39d ago | 4 | halved by day 1 | 14.6 days | 2 |
| Mon 14 Sep, 16:14 UTC45d ago | 4 | held half | 5.9 days | 2 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does 4Netplayers Rust Server look like once wipe day arrives?
Recent wipes peaked at 3 players on average. The peak crowd on this wipe came 5 hours after it started. In 50% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 1.
On what schedule does 4Netplayers Rust Server wipe?
There is no next wipe to predict: 4Netplayers Rust Server wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 25 days 1 hours have passed since its current world was created.
Server details
What Rust version is live on 4Netplayers Rust Server?
The Rust build is network protocol 2634 and build 167398, running on Linux, for 4Netplayers Rust Server. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is 4Netplayers Rust Server, and is it up at the moment?
4Netplayers Rust Server is offline at the moment; the last time it was seen was 14 days 20 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does 4Netplayers Rust Server run from?
There is no region published for 4Netplayers Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 51.195.61.139:22300.
Lists and tags
What is meant by each tag on 4Netplayers Rust Server?
The tags gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what 4Netplayers Rust Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature 4Netplayers Rust Server?
4Netplayers Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on 4Netplayers Rust Server right now?
The last time 4Netplayers Rust Server was seen online was 14 days 20 hours ago, and it is offline now.
How does 4Netplayers Rust Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts 4Netplayers Rust Server at #15,150, among the top 70% of all ranked servers.
Settings and rules
What settings and rules apply on 4Netplayers Rust Server?
No gather rate appears in the name of 4Netplayers Rust Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on 4Netplayers Rust Server?
4Netplayers Rust Server runs a procedural map of size 1,800 with seed 1234567890, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name Custom Map.
How to join
How do you connect to 4Netplayers Rust Server?
Type client.connect 51.195.61.139:22300 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.