Skip to the story

Live edition35,972 playing on 11,694 servers

Rust Insights

Server profile

4Netplayers tafemme

Offline, with 0 of 10 players on; ranked #15,478 of every public Rust server, the top 70%. It last wiped 54d ago.

Filed under moddedoxide
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,478ranktop 70%
54d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 154 on average15/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average31/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average14/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

The short version

Quick answers

From the figures on this page.

Wipe days

When does 4Netplayers tafemme wipe, and how often?

The record of 4Netplayers tafemme's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 54 days 23 hours ago.

Server

On what version does 4Netplayers tafemme currently run?

The Rust build is network protocol 2633 and build 164530, running on Linux, for 4Netplayers tafemme. The same protocol is required to join, and Steam takes care of updating it.

How reliable is 4Netplayers tafemme, and is it up at the moment?

Offline at the moment, 4Netplayers tafemme was last seen 39 days 17 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for 4Netplayers tafemme?

There is no region published for 4Netplayers tafemme. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 51.195.61.136:22800.

Lists and tags

How should you read the tags listed for 4Netplayers tafemme?

These tags come from 4Netplayers tafemme and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does 4Netplayers tafemme appear?

These Rust Insights lists include 4Netplayers tafemme: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on 4Netplayers tafemme right now?

The last time 4Netplayers tafemme was seen online was 39 days 17 hours ago, and it is offline now.

In the ranking of Rust servers, where does 4Netplayers tafemme place?

The player-hours ranking for the last seven days puts 4Netplayers tafemme at #15,478, among the top 70% of all ranked servers.

Rules and settings

How is 4Netplayers tafemme configured, and what rules apply?

Nothing about gather rate is given in the name of 4Netplayers tafemme. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

What is the map on 4Netplayers tafemme?

The game generates the map on 4Netplayers tafemme: procedural, size 4,000, seed 1234567890. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How do you connect to 4Netplayers tafemme?

To connect, start Rust and enter client.connect 51.195.61.136:22800 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol To join you need the same version; protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.