Server profile
[AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB
Offline, with 0 of 50 players on; ranked #15,204 of every public Rust server, the top 69%. It last wiped 2d ago.
Offline 51.161.199.81:28415 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]32/150
- [AU] Winterust - 2x Main6/75
- [AU] Winterust - 2x Mondays56/75
- [AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped0/100
- HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED1/150
- [AU] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped0/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB wipe?
Its rhythm cannot be read yet: [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 2 days 7 hours have passed since its current world was created.
Server
What does performance look like on [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB?
Server fps averaged 30 over 48 hours; the lowest reading was 30. The world held a peak of 141,108 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,754 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB on?
Running on Linux, [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB, and is it online?
[AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB is offline at the moment; the last time it was seen was 41 hours ago. Going by the uptime figure it gives, its last restart was around 13 hours ago. The last 7 full days gave 14 of 168 hours up, or 8% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB sit?
[AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB publishes no region tag, but Oceania is where its name points. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 51.161.199.81:28415.
Lists and tags
How should you read the tags listed for [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB?
The tags gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use; oxidation (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust are what [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB appear?
[AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB appears among the following Rust Insights lists: Rust servers with a gather rate above 10x, Oceania Rust servers and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Oceania; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: More than 10x.
Population history
How many players are on [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB right now?
The last time [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB was seen online was 41 hours ago, and it is offline now. The seven-day average is 0 players, and the highest point in that week was 1. The busiest point of the last 48 hours fell at 20:00 UTC, averaging 0 players.
How does [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB compare with other Rust servers in the ranking?
Player hours over seven days put [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB at #15,204, within the top 69% of the ranked field.
Map and rules
What are the settings and rules for [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB?
The name of [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB says 20x gather. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. VAC is on: Valve's anti-cheat is active.
Which map is live on [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB?
Size 4,800 and seed 1337 define the procedural map on [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: Rev Custom - revrust.co.
Join
What is the way to join [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB?
Open the console with F1 in Rust and enter client.connect 51.161.199.81:28415. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://revrust.co.
