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Rust Insights

Server profile

[AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals

Offline, with 0 of 50 players on; ranked #10,148 of every public Rust server, the top 46%. It last wiped 27d ago.

Filed under 5x vanillamoddedcarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 1
#10,148ranktop 46%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 46% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:03 UTC27d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. WARBANDITS.GG AU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPEOC · groups of 40+ · 5x · weekly · 3 on average3/100
  2. AU Satans Killzone 5x PvP/PvE | Skill Tree |OC · groups of 8+ · 5x · monthly · 1 on average1/125
  3. HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 66 on average44/150
  4. [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full WipedOC · groups of 20+ · 3x · monthly · 9 on average29/100
  5. [AU] AshRust 3x Monthly | QoL/Loot+ | Full WipedOC · groups of 10+ · 3x · monthly · 6 on average2/100
  6. HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPEDOC · groups of 8+ · 3x · biweekly · 5 on average0/150

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals look like once wipe day arrives?

At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 0 hours after it started.

How often does [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals wipe, and on which day?

Its rhythm cannot be read yet: [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 27 days 7 hours have passed since its current world was created.

Server details

Which Rust version is [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals on?

Rust network protocol 2635 and build 168909 on Linux is what [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals, and is it online?

[AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals is offline at the moment; the last time it was seen was 2 days 16 hours ago. The last 7 full days gave 81 of 168 hours up, or 48% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals?

No region tag comes from [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals, though the name suggests Oceania. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 51.161.199.81:28315.

Tags

What is meant by each tag on [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals?

These tags come from [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals and are read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use; oxidation (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals appear?

These Rust Insights lists include [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals: 5x Rust servers, explained, Oceania Rust servers and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Oceania; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 5x.

Player counts

What does the population of [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals look like?

The last time [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals was seen online was 2 days 16 hours ago, and it is offline now. Over the past week it peaked at 1 and averaged 0 players.

How does [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals compare with other Rust servers in the ranking?

Player hours over seven days put [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals at #10,148, within the top 46% of the ranked field.

Settings and rules

How is [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals configured, and what rules apply?

The name of [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals says 5x gather. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. VAC is on: Valve's anti-cheat is active.

Which map is live on [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals?

[AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals runs a procedural map of size 4,800 with seed 1337, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Rev Custom - revrust.co.

Join

How can you get onto [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals?

To connect, start Rust and enter client.connect 51.161.199.81:28315 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://revrust.co is its website.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8,oxidation

Game

gmvanilla
Game mode This server runs vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Other

oxidation
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.