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Rust Insights

Server profile

[AU/NZ] Fusion - One Grid

Offline, with 0 of 75 players on; ranked #15,874 of every public Rust server, the top 72%. It last wiped 26d ago.

Filed under moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 75 players now 0% full
07-day averagepeak –
#15,874ranktop 72%
26d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct10 Oct13 Oct16 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.4 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctWed 30 SepWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 21:53 UTC26d ago 0 – running 0
Wed 30 Sep, 12:00 UTC29d ago 1 halved by day 1 2.4 days 0
Wed 30 Sep, 04:50 UTC29d ago 1 – 0.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. vanilla +OC · groups of 16+ · monthly · 1 on average0/75
  2. Rustafied.com - AU MainOC · groups of 16+ · weekly · 146 on average264/700
  3. Rustafied.com - AU MondayOC · groups of 16+ · weekly · 122 on average31/100
  4. Rustopia.gg - AU MainOC · groups of 12+ · weekly · 49 on average48/150
  5. Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 35 on average91/300
  6. Rustafied.com - AU FridayOC · groups of 16+ · weekly · 29 on average5/100

The short version

Quick answers

From the figures on this page.

Wipe days

On [AU/NZ] Fusion - One Grid, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 1.

On what schedule does [AU/NZ] Fusion - One Grid wipe?

No next wipe can be predicted for [AU/NZ] Fusion - One Grid, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 26 days 17 hours ago.

Server details

What Rust version is live on [AU/NZ] Fusion - One Grid?

Running on Linux, [AU/NZ] Fusion - One Grid is on Rust network protocol 2634 and build 166586. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for [AU/NZ] Fusion - One Grid, and is it online?

[AU/NZ] Fusion - One Grid is offline at the moment; the last time it was seen was 20 days 9 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 30 September 2026.

What location is listed for [AU/NZ] Fusion - One Grid?

[AU/NZ] Fusion - One Grid publishes no region tag, but Oceania is where its name points. Rust Insights reports the location a server declares, not the physical place of the machine. 51.161.198.14:5001 is where it answers.

Server tags

How should you read the tags listed for [AU/NZ] Fusion - One Grid?

The tags gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): The slot count is 75; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166586 (Build): Build 166586 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what [AU/NZ] Fusion - One Grid publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does [AU/NZ] Fusion - One Grid turn up among the Rust Insights lists and filters?

[AU/NZ] Fusion - One Grid appears among the following Rust Insights lists: Oceania Rust servers and Modded Rust servers, explained. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on [AU/NZ] Fusion - One Grid right now?

[AU/NZ] Fusion - One Grid is offline at the moment; the last sighting was 20 days 9 hours ago.

In the ranking of Rust servers, where does [AU/NZ] Fusion - One Grid place?

On player hours for the last seven days, [AU/NZ] Fusion - One Grid sits at #15,874, inside the top 72% of ranked servers.

Rules and settings

How is [AU/NZ] Fusion - One Grid configured, and what rules apply?

No gather rate appears in the name of [AU/NZ] Fusion - One Grid. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

Which map is live on [AU/NZ] Fusion - One Grid?

The game generates the map on [AU/NZ] Fusion - One Grid: procedural, size 1,500, seed 1337. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name Custom Map.

How to join

How can you get onto [AU/NZ] Fusion - One Grid?

Open the console with F1 in Rust and enter client.connect 51.161.198.14:5001. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://guavahost.com/.

The small print

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp75
Max players The slot count is 75.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166586
Build Build 166586 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.