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Live edition103,409 playing on 11,892 servers

Rust Insights

Server profile

one grid - classic rust - AU Small Map

Offline, with 0 of 20 players on; ranked #15,973 of every public Rust server, the top 70%. It last wiped 26d ago.

Filed under moddedoxide
Launch Rust and join
0/ 20 players now 0% full
07-day averagepeak –
#15,973ranktop 70%
26d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.9 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 3 OctFri 18 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 00:16 UTC26d ago 0 – running 0
Fri 18 Sep, 09:18 UTC41d ago 1 halved by day 2 14.6 days 0
Thu 17 Sep, 06:14 UTC42d ago 1 – 1.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. vanilla +OC · groups of 16+ · monthly · 1 on average0/75
  2. Rustafied.com - AU MainOC · groups of 16+ · weekly · 148 on average27/250
  3. Rustafied.com - AU MondayOC · groups of 16+ · weekly · 122 on average6/100
  4. Rustopia.gg - AU MainOC · groups of 12+ · weekly · 48 on average30/150
  5. Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 36 on average22/100
  6. Rustoria.co - AU PremiumOC · groups of 16+ · biweekly · 29 on average36/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

On one grid - classic rust - AU Small Map, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 2.

On what schedule does one grid - classic rust - AU Small Map wipe?

No next wipe can be predicted for one grid - classic rust - AU Small Map, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 26 days 19 hours ago.

Server details

What Rust version is live on one grid - classic rust - AU Small Map?

Running on Linux, one grid - classic rust - AU Small Map is on Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for one grid - classic rust - AU Small Map, and is it online?

The last sighting of one grid - classic rust - AU Small Map was 26 days 13 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for one grid - classic rust - AU Small Map?

one grid - classic rust - AU Small Map publishes no region tag, but Oceania is where its name points. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 51.161.198.135:50086.

Lists and tags

Which meanings sit behind the tags on one grid - classic rust - AU Small Map?

These tags come from one grid - classic rust - AU Small Map and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): The slot count is 20; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does one grid - classic rust - AU Small Map appear?

The Rust Insights lists that carry one grid - classic rust - AU Small Map are Oceania Rust servers and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on one grid - classic rust - AU Small Map right now, and how does that number move?

one grid - classic rust - AU Small Map is offline at the moment; the last sighting was 26 days 13 hours ago.

How does one grid - classic rust - AU Small Map compare with other Rust servers in the ranking?

On player hours for the last seven days, one grid - classic rust - AU Small Map sits at #15,973, inside the top 70% of ranked servers.

Rules and settings

What settings and rules apply on one grid - classic rust - AU Small Map?

No gather rate appears in the name of one grid - classic rust - AU Small Map. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on one grid - classic rust - AU Small Map?

Size 1,500 and seed 124578 define the procedural map on one grid - classic rust - AU Small Map, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How can you get onto one grid - classic rust - AU Small Map?

Open the console with F1 in Rust and enter client.connect 51.161.198.135:50086. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players The slot count is 20.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.