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Rust Insights

Server profile

Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe

Online, with 2 of 125 players on; ranked #2,116 of every public Rust server, the top 10%. It last wiped 13d ago.

Filed under vanillaoxide
Launch Rust and join Website
2/ 125 players now 2% full
27-day averagepeak 8
#2,116ranktop 10%
13d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246809:0018:0003:0012:0022:0007:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020009:0018:0003:0012:0022:0007:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 10% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11.4 days usual gap between real wipes
33% on rhythm of its recent wipes
6 wipe-day peak players, last three wipes
67% crowd held else halves by day 9

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctThu 1 OctTue 29 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 8, 6 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 01:51 UTC13d ago 8 – running 1
Thu 1 Oct, 18:30 UTC FW27d ago 5 held half 14.3 days 1
Tue 29 Sep, 00:46 UTC30d ago 6 held half 2.7 days 0
Thu 17 Sep, 14:16 UTC41d ago 5 halved by day 9 11.4 days 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustafied.com - AU MainOC · groups of 16+ · weekly · 144 on average600/650
  2. Rustafied.com - AU MondayOC · groups of 16+ · weekly · 121 on average74/100
  3. Rustopia.gg - AU MainOC · groups of 12+ · weekly · 56 on average125/150
  4. Rustafied.com - AU LongOC · groups of 16+ · monthly · 29 on average27/100
  5. Rustafied.com - AU FridayOC · groups of 16+ · weekly · 29 on average5/100
  6. Rustoria.co - AU PremiumOC · groups of 16+ · biweekly · 26 on average100/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

On Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe, what happens on wipe day?

At their busiest, its recent wipes drew 6 players on average. The peak crowd on this wipe came 6 hours after it started. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 9.

On what schedule does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe wipe?

No next wipe can be predicted for Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 13 days 6 hours ago.

About the server

What does performance look like on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

The 48-hour average for server fps is 150, and 95 was the lowest seen. At its highest the entity count reached 99,855: buildings, deployables and everything else. Memory use peaked at 4,354 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe currently run?

Running on Linux, Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe, and is it online?

At the time of this check Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe is online. About 32 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe sit?

Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe publishes no region tag, but Oceania is where its name points. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 51.161.194.79:28015 is where it answers.

Server tags

How should you read the tags listed for Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

These tags come from Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp125 (Max players): The slot count is 125; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

The Rust Insights lists that carry Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe are Oceania Rust servers, Best Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe right now?

At the time of this refresh, Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe holds 2 players on 125 slots. The seven-day average is 2 players, and the highest point in that week was 8. Look at the last 48 hours and the peak hour is 09:00 UTC, at 6 players on average.

Where does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe sit in the rankings?

Player hours over seven days put Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe at #2,116, within the top 10% of the ranked field.

Rules and settings

What are the settings and rules for Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

No gather rate appears in the name of Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Oxide is the plugin count it runs. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. VAC is on: Valve's anti-cheat is active.

What is the map on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

The game generates the map on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe: procedural, size 4,000, seed 824404797. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How can you get onto Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

To connect, start Rust and enter client.connect 51.161.194.79:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://discord.com/invite/KNDVnjhks.

The small print

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival as standard Rust plays.
mp125
Max players The slot count is 125.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.