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Rust Insights

Server profile

A Shockbyte Rust Server

Offline, with 0 of 10 players on; ranked #15,345 of every public Rust server, the top 70%. It last wiped 13d ago.

Filed under moddedoxide
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,345ranktop 70%
13d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k22 Sep29 Sep6 Oct13 Oct20 Oct27 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.7 days usual gap between real wipes
60% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctTue 13 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 13:14 UTC13d ago 1 – running 0
Tue 13 Oct, 08:15 UTC16d ago 1 halved by day 2 3.2 days 0
Sun 4 Oct, 00:56 UTC26d ago 2 halved by day 3 9.3 days 0
Wed 30 Sep, 09:19 UTC29d ago 2 halved by day 2 3.7 days 2
Sat 26 Sep, 05:42 UTC33d ago 3 halved by day 2 4.2 days 0
Fri 25 Sep, 13:11 UTC34d ago 3 – 0.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average13/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average35/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average4/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average21/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average123/200

The short version

Quick answers

From the figures on this page.

Wipe days

What does A Shockbyte Rust Server look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 2.

How often does A Shockbyte Rust Server wipe, and on which day?

A Shockbyte Rust Server wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 13 days 12 hours ago.

Server details

Which Rust version is A Shockbyte Rust Server on?

Running on Linux, A Shockbyte Rust Server is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.

Has A Shockbyte Rust Server stayed online, and is it up now?

Offline at the moment, A Shockbyte Rust Server was last seen 9 days 20 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 22 September 2026.

In which location does A Shockbyte Rust Server sit?

No region is published by A Shockbyte Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 51.161.145.173:24068.

Lists and tags

How should you read the tags listed for A Shockbyte Rust Server?

These tags come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature A Shockbyte Rust Server?

The Rust Insights lists that carry A Shockbyte Rust Server are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How many players are on A Shockbyte Rust Server right now, and how does that number move?

A Shockbyte Rust Server is offline at the moment; the last sighting was 9 days 20 hours ago.

Where does A Shockbyte Rust Server sit in the rankings?

On player hours for the last seven days, A Shockbyte Rust Server sits at #15,345, inside the top 70% of ranked servers.

Settings and rules

What settings and rules apply on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on A Shockbyte Rust Server?

The game generates the map on A Shockbyte Rust Server: procedural, size 3,000, seed 1509. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: Custom Map.

How to join

How do you connect to A Shockbyte Rust Server?

Open the console with F1 in Rust and enter client.connect 51.161.145.173:24068. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.