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Rust Insights

Server profile

A Shockbyte Rust Server

Online, with 0 of 10 players on; ranked #15,335 of every public Rust server, the top 69%. It last wiped 20d ago.

Filed under moddedoxide
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,335ranktop 69%
20d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040015:0000:0009:0019:0004:0013:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 05:09 UTC20d ago 3 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average174/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average143/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average78/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average62/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average241/700

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at A Shockbyte Rust Server?

Recent wipes peaked at 3 players on average. The peak crowd on this wipe came 1 hours after it started.

How often does A Shockbyte Rust Server wipe, and on which day?

The record of A Shockbyte Rust Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 20 days 9 hours ago.

Server

What does performance look like on A Shockbyte Rust Server?

Average server fps over the last 48 hours was 229, with a floor of 207. The world held a peak of 40,430 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,910 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on A Shockbyte Rust Server?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is A Shockbyte Rust Server, and is it up at the moment?

Right now A Shockbyte Rust Server is up and running. Going by the uptime figure it gives, its last restart was around 6 days 2 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 9 October 2026.

Where does A Shockbyte Rust Server run from?

No region is published by A Shockbyte Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 51.161.145.158:26541 is where it answers.

Lists and tags

How should you read the tags listed for A Shockbyte Rust Server?

When the game's server browser reads A Shockbyte Rust Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature A Shockbyte Rust Server?

A Shockbyte Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on A Shockbyte Rust Server right now, and how does that number move?

A Shockbyte Rust Server shows 0 players at the moment, against 10 slots. A seven-day average of 0 players puts the last week in context.

How does A Shockbyte Rust Server compare with other Rust servers in the ranking?

Player hours over seven days put A Shockbyte Rust Server at #15,335, within the top 69% of the ranked field.

Map and rules

What are the settings and rules for A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on A Shockbyte Rust Server?

The game generates the map on A Shockbyte Rust Server: procedural, size 2,800, seed 256970830. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

What is the way to join A Shockbyte Rust Server?

Open the console with F1 in Rust and enter client.connect 51.161.145.158:26541. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.