Server profile
S
Offline, with 1 of 50 players on; ranked #13,308 of every public Rust server. It last wiped 39d ago.
Offline 51.158.204.214:28015 checked 38d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does S wipe, and on which day?
Too few wipes are on record for S to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 39 days 1 hours ago.
About the server
On what version does S currently run?
Rust network protocol 2633 and build 164530 on Windows is what S runs. The same protocol is required to join, and Steam takes care of updating it.
Has S stayed online, and is it up now?
Offline at the moment, S was last seen 38 days 21 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 20 September 2026.
What location is listed for S?
A region is not published by S. Rust Insights reports the location a server declares, not the physical place of the machine. 51.158.204.214:28015 is where it answers.
Tags
How should you read the tags listed for S?
When the game's server browser reads S, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does S turn up among the Rust Insights lists and filters?
S appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on S right now, and how does that number move?
S was last seen 38 days 21 hours ago and is offline right now.
In the ranking of Rust servers, where does S place?
The player-hours ranking for the last seven days puts S at #13,308, among the top – of all ranked servers.
Map and rules
What settings and rules apply on S?
No gather rate appears in the name of S. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Connecting
How do you connect to S?
Open the console with F1 in Rust and enter client.connect 51.158.204.214:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.