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Rust Insights

Server profile · NA

Hazard's Island | Weekly

Online, with 0 of 50 players on; ranked #5,807 of every public Rust server, the top 26%. It last wiped 5d ago.

Filed under weekly wipes vanillaoxidepremium
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 2
#5,807ranktop 26% · #953 in NA
5d agolast wipeweekly schedule
1d 12hnext wipeThu 29 Oct, 18:11 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75106:0015:0000:0010:0019:0004:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608006:0015:0000:0010:0019:0004:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Note: Top 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 29 October, 18:11 UTC, in 1d 12h. Every Thursday at 18:11 UTC · medium confidence

7 days usual gap between real wipes
75% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

Coming wipes

  1. 1d 12hThu 29 Oct, 18:11 UTC
  2. 8d 13hThu 5 Nov, 19:00 UTCFW
  3. 15d 12hThu 12 Nov, 18:11 UTC
  4. 22d 12hThu 19 Nov, 18:11 UTC
  5. 29d 12hThu 26 Nov, 18:11 UTC
  6. 36d 13hThu 3 Dec, 19:00 UTCFW
  7. 43d 12hThu 10 Dec, 18:11 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctThu 15 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:11 UTC5d ago 2 – running 0
Thu 15 Oct, 18:09 UTC12d ago 0 – 7 days 0
Sun 11 Oct, 00:45 UTC17d ago 0 – 4.7 days 0
Thu 8 Oct, 18:11 UTC19d ago 1 halved by day 1 2.3 days 0
Thu 1 Oct, 17:55 UTC FW26d ago 1 halved by day 1 7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |US Main|NA · groups of 12+ · weekly · 250 on average34/250
  2. Rustoria.co - US MainNA · groups of 16+ · weekly · 233 on average40/250
  3. Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 189 on average451/525
  4. Rustafied.com - US FridayNA · groups of 16+ · weekly · 154 on average12/100
  5. Rustoria.co - US MondaysNA · groups of 12+ · weekly · 147 on average310/375
  6. Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 142 on average32/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Hazard's Island | Weekly look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 4 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.

On what schedule does Hazard's Island | Weekly wipe?

Wipes on Hazard's Island | Weekly come every Thursday at 18:11 UTC. Thursday 29 October at 18:11 UTC is when the next wipe is due. 5 days 11 hours have passed since its current world was created. Its tags carry a weekly wipe schedule.

Server details

What does performance look like on Hazard's Island | Weekly?

The 48-hour average for server fps is 60, and 59 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 69,698. The highest memory figure was 2,267 MB. A climbing entity count and low fps are what players experience as lag.

On what version does Hazard's Island | Weekly currently run?

Rust network protocol 2635 and build 168909 on Linux is what Hazard's Island | Weekly runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Hazard's Island | Weekly, and is it up at the moment?

Hazard's Island | Weekly is currently reachable and online. The uptime it reports puts the last restart at about 19 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 30 September 2026.

In which location does Hazard's Island | Weekly sit?

Its NA tag is what Hazard's Island | Weekly uses to list itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 50.99.7.47:28015 is where it answers.

Tags

How should you read the tags listed for Hazard's Island | Weekly?

These tags come from Hazard's Island | Weekly and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^w (Weekly): The cycle repeats each week; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^q (Premium): You need Rust's premium status to get in; ^o (Oxide): Oxide (uMod) provides the plugin framework here; NA (North America): The server browser files this server under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Hazard's Island | Weekly?

Hazard's Island | Weekly appears among the following Rust Insights lists: Best Rust community servers, North American Rust servers and Vanilla Rust servers. On the server list, the filters that surface it are Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Population

What does the population of Hazard's Island | Weekly look like?

Of its 50 slots, Hazard's Island | Weekly currently has 0 filled. A weekly average of 0 players goes with a peak of 2. The busiest point of the last 48 hours fell at 14:00 UTC, averaging 0 players.

In the ranking of Rust servers, where does Hazard's Island | Weekly place?

On the seven-day player-hours measure, Hazard's Island | Weekly is #5,807, in the top 26% of all ranked servers and #953 in North America.

Rules and settings

How is Hazard's Island | Weekly configured, and what rules apply?

The name of Hazard's Island | Weekly does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. Oxide is the plugin count it runs. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. You need Rust's premium status to get in. VAC is on: Valve's anti-cheat is active.

What is the map on Hazard's Island | Weekly?

Hazard's Island | Weekly runs a procedural map of size 3,500 with seed 404552750, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How can you get onto Hazard's Island | Weekly?

To connect, start Rust and enter client.connect 50.99.7.47:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You need Rust's premium status to get in. Its website can be found at https://canadiangameforces.com.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^w,^v,NA,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The cycle repeats each week.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^q
Premium You need Rust's premium status to get in.
^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.