Server profile
Unreal Community Rust
Online, with 0 of 10 players on; ranked #15,270 of every public Rust server, the top 69%. It last wiped 3d ago.
Online 50.36.251.22:28015 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 16:17 UTC3d ago | 0 | – | running | 0 |
| Wed 16 Sep, 02:16 UTC44d ago | 0 | – | 40.6 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On Unreal Community Rust, what happens on wipe day?
Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd peaked.
When does Unreal Community Rust wipe, and how often?
Too few wipes are on record for Unreal Community Rust to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 3 days 12 hours have passed since its current world was created.
Server details
What does performance look like on Unreal Community Rust?
The 48-hour average for server fps is 149, and 108 was the lowest seen. The world held a peak of 47,551 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,126 MB. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on Unreal Community Rust?
Running on Linux, Unreal Community Rust is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Unreal Community Rust, and is it online?
Right now Unreal Community Rust is up and running. About 3 days 10 hours ago is when it last restarted, judged from the uptime it reports. It spent 79 of the last 7 full days' 168 hours up, 47% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for Unreal Community Rust?
There is no region published for Unreal Community Rust. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 50.36.251.22:28015 is where it answers.
Lists and tags
Which meanings sit behind the tags on Unreal Community Rust?
When the game's server browser reads Unreal Community Rust, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Unreal Community Rust?
The Rust Insights lists that carry Unreal Community Rust are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
What does the population of Unreal Community Rust look like?
Unreal Community Rust shows 0 players at the moment, against 10 slots. Across the past week the mean was 0 players.
How does Unreal Community Rust compare with other Rust servers in the ranking?
On player hours for the last seven days, Unreal Community Rust sits at #15,270, inside the top 69% of ranked servers.
Map and rules
What are the settings and rules for Unreal Community Rust?
No gather rate appears in the name of Unreal Community Rust. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on Unreal Community Rust?
Unreal Community Rust runs a procedural map of size 3,000 with seed 1, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How do you connect to Unreal Community Rust?
Type client.connect 50.36.251.22:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.