Server profile
The Breach
Online, with 0 of 10 players on; ranked #15,339 of every public Rust server, the top 69%. It last wiped 56d ago.
Online 50.253.241.220:28013 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does The Breach wipe, and how often?
The record of The Breach's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 56 days 14 hours have passed since its current world was created.
Server details
On what version does The Breach currently run?
The Rust build is network protocol 2633 and build 162989, running on Linux, for The Breach. You can only join if your game is on the same protocol; Steam handles that update.
Has The Breach stayed online, and is it up now?
Right now The Breach is up and running. The last 5 full days gave 119 of 120 hours up, or 99% of the time. Rust Insights first logged this server on 23 October 2026.
In which location does The Breach sit?
There is no region published for The Breach. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 50.253.241.220:28013.
Server tags
What is meant by each tag on The Breach?
When the game's server browser reads The Breach, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs162989 (Build): The game build is 162989; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does The Breach appear?
These Rust Insights lists include The Breach: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of The Breach look like?
At the time of this refresh, The Breach holds 0 players on 10 slots. Its average over seven days comes to 0 players.
Where does The Breach sit in the rankings?
Player hours over seven days put The Breach at #15,339, within the top 69% of the ranked field.
Settings and rules
How is The Breach configured, and what rules apply?
Nothing about gather rate is given in the name of The Breach. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Connecting
What is the way to join The Breach?
Open the console with F1 in Rust and enter client.connect 50.253.241.220:28013. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.