Server profile
My Local Testing Server
Offline, with 1 of 10 players on; ranked #14,859 of every public Rust server, the top 64%. It last wiped 37d ago.
Offline 50.25.73.37:28015 checked 33d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 13:28 UTC37d ago | 1 | – | running | 1 |
| Mon 21 Sep, 16:03 UTC37d ago | 1 | – | 0.9 days | 1 |
| Sun 20 Sep, 04:19 UTC39d ago | 1 | – | 1.5 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On My Local Testing Server, what happens on wipe day?
The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started.
When does My Local Testing Server wipe, and how often?
My Local Testing Server wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 37 days 1 hours ago.
Server details
Which Rust version is My Local Testing Server on?
The Rust build is network protocol 2633 and build 164530, running on Windows, for My Local Testing Server. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for My Local Testing Server, and is it online?
Offline at the moment, My Local Testing Server was last seen 33 days 12 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 20 September 2026.
In which location does My Local Testing Server sit?
There is no region published for My Local Testing Server. Rust Insights reports the location a server declares, not the physical place of the machine. 50.25.73.37:28015 is where it answers.
Server tags
Which meanings sit behind the tags on My Local Testing Server?
These tags come from My Local Testing Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does My Local Testing Server appear?
The Rust Insights lists that carry My Local Testing Server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
What does the population of My Local Testing Server look like?
My Local Testing Server is offline at the moment; the last sighting was 33 days 12 hours ago.
In the ranking of Rust servers, where does My Local Testing Server place?
On player hours for the last seven days, My Local Testing Server sits at #14,859, inside the top 64% of ranked servers.
Map and rules
How is My Local Testing Server configured, and what rules apply?
The name of My Local Testing Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on My Local Testing Server?
The game generates the map on My Local Testing Server, which is procedural.
Connecting
What is the way to join My Local Testing Server?
Open the console with F1 in Rust and enter client.connect 50.25.73.37:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.