Server profile · NA
SeattleProcedural. Solo/Duo
Offline, with 0 of 65 players on; ranked #15,344 of every public Rust server, the top 69%. It last wiped 28d ago.
Offline NA 50.125.192.213:28015 checked 8d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Coming wipes
- 6d 19hThu 5 Nov, 19:00 UTCFW
- 34d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTC FW28d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does SeattleProcedural. Solo/Duo look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 2 hours after it started.
When does SeattleProcedural. Solo/Duo wipe, and how often?
Each month SeattleProcedural. Solo/Duo wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 28 days 4 hours ago. The tags put wipes at monthly.
Server
Which Rust version is SeattleProcedural. Solo/Duo on?
Running on Windows, SeattleProcedural. Solo/Duo is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for SeattleProcedural. Solo/Duo, and is it online?
The last sighting of SeattleProcedural. Solo/Duo was 8 days ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 1 October 2026.
Where does SeattleProcedural. Solo/Duo run from?
Its NA tag is what SeattleProcedural. Solo/Duo uses to list itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 50.125.192.213:28015.
Tags
What is meant by each tag on SeattleProcedural. Solo/Duo?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp65 (Max players): It holds 65 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): The server browser files this server under North America are what SeattleProcedural. Solo/Duo publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Who is behind SeattleProcedural. Solo/Duo?
A rexisgodrust.ddnsfree.com hostname is published by SeattleProcedural. Solo/Duo, and by 3 other servers we track, which suggests the same operator runs them.
Where does SeattleProcedural. Solo/Duo turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry SeattleProcedural. Solo/Duo are Best Rust community servers, North American Rust servers and Vanilla Rust servers. On the server list, the filters that surface it are Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
How many players are on SeattleProcedural. Solo/Duo right now, and how does that number move?
SeattleProcedural. Solo/Duo is offline at the moment; the last sighting was 8 days ago.
How does SeattleProcedural. Solo/Duo compare with other Rust servers in the ranking?
On the seven-day player-hours measure, SeattleProcedural. Solo/Duo is #15,344, in the top 69% of all ranked servers and #1,522 in North America.
Rules and settings
How is SeattleProcedural. Solo/Duo configured, and what rules apply?
No gather rate appears in the name of SeattleProcedural. Solo/Duo. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. Plugins: Oxide run here. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.
Which map is live on SeattleProcedural. Solo/Duo?
Size 4,250 and seed 1788459108 define the procedural map on SeattleProcedural. Solo/Duo, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
What is the way to join SeattleProcedural. Solo/Duo?
To connect, start Rust and enter client.connect 50.125.192.213:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://discord.com/invite/ZpqaKhXjkn.
