Server profile
RustDockerServer
Online, with 0 of 10 players on; ranked #15,344 of every public Rust server, the top 69%. It last wiped 12d ago.
Online 50.124.252.229:28015 checked 13m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 07:15 UTC12d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at RustDockerServer?
Recent wipes peaked at 0 players on average. The peak crowd on this wipe came 0 hours after it started.
On what schedule does RustDockerServer wipe?
The record of RustDockerServer's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 12 days 16 hours have passed since its current world was created.
Server details
What does performance look like on RustDockerServer?
The 48-hour average for server fps is 115, and 53 was the lowest seen. The world held a peak of 121,069 entities, counting buildings, deployables and all the rest. The highest memory figure was 4,124 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on RustDockerServer?
Running on Linux, RustDockerServer is on Rust network protocol 2635 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
Has RustDockerServer stayed online, and is it up now?
Right now RustDockerServer is up and running. The uptime it reports puts the last restart at about 3 days 5 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 14 October 2026.
What location is listed for RustDockerServer?
A region is not published by RustDockerServer. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 50.124.252.229:28015.
Server tags
How should you read the tags listed for RustDockerServer?
These tags come from RustDockerServer and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does RustDockerServer turn up among the Rust Insights lists and filters?
RustDockerServer appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What does the population of RustDockerServer look like?
RustDockerServer shows 0 players at the moment, against 10 slots. A seven-day average of 0 players puts the last week in context.
Where does RustDockerServer sit in the rankings?
On player hours for the last seven days, RustDockerServer sits at #15,344, inside the top 69% of ranked servers.
Map and rules
What are the settings and rules for RustDockerServer?
The name of RustDockerServer does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on RustDockerServer?
The game generates the map on RustDockerServer: procedural, size 4,500, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
How can you get onto RustDockerServer?
Type client.connect 50.124.252.229:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.