Server profile
Cinematic & Testing Server - Blooprint
Offline, with 0 of 40 players on; ranked #15,308 of every public Rust server, the top 70%. It last wiped 20d ago.
Offline 50.115.8.80:20001 checked 9d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 06:13 UTC20d ago | 0 | – | running | 0 |
| Sat 19 Sep, 19:23 UTC38d ago | 1 | halved by day 1 | 18.5 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does Cinematic & Testing Server - Blooprint look like once wipe day arrives?
At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 0 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 1.
How often does Cinematic & Testing Server - Blooprint wipe, and on which day?
The record of Cinematic & Testing Server - Blooprint's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 20 days 6 hours have passed since its current world was created.
Server
On what version does Cinematic & Testing Server - Blooprint currently run?
Running on Linux, Cinematic & Testing Server - Blooprint is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Cinematic & Testing Server - Blooprint, and is it up at the moment?
Cinematic & Testing Server - Blooprint is offline at the moment; the last time it was seen was 9 days ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 September 2026.
Where does Cinematic & Testing Server - Blooprint run from?
No region is published by Cinematic & Testing Server - Blooprint. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 50.115.8.80:20001.
Tags
What is meant by each tag on Cinematic & Testing Server - Blooprint?
These tags come from Cinematic & Testing Server - Blooprint and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Cinematic & Testing Server - Blooprint appear?
The Rust Insights lists that carry Cinematic & Testing Server - Blooprint are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Cinematic & Testing Server - Blooprint right now?
Cinematic & Testing Server - Blooprint is offline at the moment; the last sighting was 9 days ago.
How does Cinematic & Testing Server - Blooprint compare with other Rust servers in the ranking?
Player hours over seven days put Cinematic & Testing Server - Blooprint at #15,308, within the top 70% of the ranked field.
Settings and rules
How is Cinematic & Testing Server - Blooprint configured, and what rules apply?
Nothing about gather rate is given in the name of Cinematic & Testing Server - Blooprint. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on Cinematic & Testing Server - Blooprint?
Cinematic & Testing Server - Blooprint runs a procedural map of size 4,500 with seed 1, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How do you connect to Cinematic & Testing Server - Blooprint?
Type client.connect 50.115.8.80:20001 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.